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	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TileBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>237</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TileBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>244</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TileBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>237</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TileBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>237</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Scroll Bars -->

	<Ui2DAnimation item = "A_VSBUpNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBUpPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>34</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBUpFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>22</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBUpDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>46</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBUpPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>34</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBDownNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>112</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBDownPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>34</X>
				<Y>112</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBDownFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>22</X>
				<Y>112</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBDownDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>46</X>
				<Y>112</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBDownPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>34</X>
				<Y>112</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBThumbTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBThumbMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>130</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_VSBThumbBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBLeftNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBLeftPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>164</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBLeftFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>152</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBLeftDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>176</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBLeftPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>164</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBRightNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>32</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBRightPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>32</X>
				<Y>164</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBRightFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>32</X>
				<Y>152</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBRightDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>32</X>
				<Y>176</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBRightPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>32</X>
				<Y>164</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBThumbRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>60</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBThumbLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HSBThumbMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- List Column Header -->

	<Ui2DAnimation item = "A_ListHeaderLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ListHeaderMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ListHeaderRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Main Window Border (fancy) -->

	<Ui2DAnimation item = "A_BorderFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>40</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>38</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>20</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>38</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>40</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>40</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>20</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>40</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BorderFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>50</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Main Window TitleBar (goes with fancy border) -->

	<Ui2DAnimation item = "A_WindowTitleLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_WindowTitleMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_WindowTitleRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>40</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Buttons -->

	<Ui2DAnimation item = "A_BtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>24</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>72</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_SmallBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>200</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SmallBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>200</X>
				<Y>168</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SmallBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>200</X>
				<Y>144</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SmallBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>200</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SmallBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>200</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_BigBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>100</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_BigBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>100</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BigBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>100</X>
				<Y>24</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BigBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>100</X>
				<Y>72</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BigBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>100</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_SquareBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SquareBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>80</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SquareBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>40</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SquareBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>120</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SquareBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>160</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>



	<Ui2DAnimation item = "A_BookBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>181</X>
				<Y>61</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BookBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>181</X>
				<Y>83</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BookBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>203</X>
				<Y>61</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BookBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>203</X>
				<Y>83</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BookBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>181</X>
				<Y>61</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Border for pieces inside windows -->

	<Ui2DAnimation item = "A_InnerFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>60</X>
				<Y>170</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InnerFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>170</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InnerFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>65</X>
				<Y>170</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InnerFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>60</X>
				<Y>175</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InnerFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>175</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InnerFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>60</X>
				<Y>180</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InnerFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>180</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InnerFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>65</X>
				<Y>180</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Border for pieces rounded windows (no title) -->

	<Ui2DAnimation item = "A_RoundedFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>180</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>191</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>196</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_RoundedFrameRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>207</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>207</X>
				<Y>169</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>207</X>
				<Y>174</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_RoundedFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>195</X>
				<Y>182</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>190</X>
				<Y>182</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>180</X>
				<Y>182</Y>
			</Location>
			<Size>
				<CX>8</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_RoundedFrameLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>180</X>
				<Y>177</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>180</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>180</X>
				<Y>165</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Title for rounded window border -->

	<Ui2DAnimation item = "A_RoundedFrameWithTitleTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>99</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>17</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameWithTitleTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>117</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameWithTitleTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>120</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_RoundedFrameTitleLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>103</X>
				<Y>113</Y>
			</Location>
			<Size>
				<CX>13</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameTitleMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>117</X>
				<Y>113</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameTitleRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>120</X>
				<Y>113</Y>
			</Location>
			<Size>
				<CX>13</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_RoundedFrameWithTitleLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>99</X>
				<Y>113</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RoundedFrameWithTitleRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>133</X>
				<Y>113</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Misc stuff -->

	<Ui2DAnimation item = "A_RecessedBox">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>180</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>41</CX>
				<CY>41</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_PlusBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>100</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_PlusBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>114</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_PlusBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_PlusBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>142</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_PlusBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>156</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MinusBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>100</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MinusBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>114</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MinusBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MinusBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>142</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MinusBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>156</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>


<!-- Spell Buff Icons and backgrounds -->

	<Ui2DAnimation item = "BuffIcons">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>false</Vertical>
		<CellHeight>40</CellHeight>
		<CellWidth>40</CellWidth>
		<Frames>
			<Texture>Spell_Icons.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SpellIcons">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>false</Vertical>
		<CellHeight>40</CellHeight>
		<CellWidth>40</CellWidth>
		<Frames>
			<Texture>Spells01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>Spells02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>Spells03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>Spells04.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>Spells05.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "BlueIconBackground">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>CS_Buttons.bmp</Texture>
			<Location>
				<X>4</X>
				<Y>4</Y>
			</Location>
			<Size>
				<CX>124</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "RedIconBackground">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>CS_Buttons.bmp</Texture>
			<Location>
				<X>4</X>
				<Y>104</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_SpellGems">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>false</Vertical>
		<CellHeight>24</CellHeight>
		<CellWidth>24</CellWidth>
		<Frames>
			<Texture>gemicons01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>gemicons02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Gauge Parts -->

	<Ui2DAnimation item = "A_GaugeBackground">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>110</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_GaugeFill">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>110</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_GaugeLines">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>110</X>
				<Y>30</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_GaugeLinesFill">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>110</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_GaugeEndCapLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>216</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_GaugeEndCapRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>212</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Note background -->

	<Ui2DAnimation item = "A_NoteBG01">
		<Cycle>false</Cycle>
		<Frames>
			<Texture>note01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>255</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_NoteBG02">
		<Cycle>false</Cycle>
		<Frames>
			<Texture>note02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_NoteBG03">
		<Cycle>false</Cycle>
		<Frames>
			<Texture>note03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>255</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_NoteBG04">
		<Cycle>false</Cycle>
		<Frames>
			<Texture>note04.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

<!-- Slider parts -->

	<Ui2DAnimation item = "A_SliderBackground">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SliderEndCapLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>60</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SliderEndCapRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SliderThumbNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>91</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SliderThumbPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>92</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SliderThumbFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>91</X>
				<Y>30</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SliderThumbDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>81</X>
				<Y>30</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SliderThumbPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>82</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- starting city art for character create -->

	<Ui2DAnimation item = "A_StartingCityMap01">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_top01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>255</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_StartingCityMap02">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_top02.tga</Texture>
			<Location>
				<X>1</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>254</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_StartingCityMap03">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_top03.tga</Texture>
			<Location>
				<X>1</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>126</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_StartingCityMap04">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_bottom04.tga</Texture>
			<Location>
				<X>1</X>
				<Y>1</Y>
			</Location>
			<Size>
				<CX>255</CX>
				<CY>127</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_StartingCityMap05">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_bottom05.tga</Texture>
			<Location>
				<X>0</X>
				<Y>1</Y>
			</Location>
			<Size>
				<CX>254</CX>
				<CY>127</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_StartingCityMap06">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_bottom06.tga</Texture>
			<Location>
				<X>1</X>
				<Y>1</Y>
			</Location>
			<Size>
				<CX>126</CX>
				<CY>127</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Art for book and spell book -->

	<Ui2DAnimation item = "A_SpellBook01">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>spellbook01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>255</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SpellBook02">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>spellbook02.tga</Texture>
			<Location>
				<X>1</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>254</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SpellBook03">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>spellbook03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>1</Y>
			</Location>
			<Size>
				<CX>255</CX>
				<CY>62</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SpellBook04">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>spellbook04.tga</Texture>
			<Location>
				<X>1</X>
				<Y>1</Y>
			</Location>
			<Size>
				<CX>254</CX>
				<CY>62</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>


	<Ui2DAnimation item = "A_SpellBookSlot">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>130</X>
				<Y>170</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>48</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_LeftArrowBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_LeftArrowBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>30</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_LeftArrowBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>60</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_LeftArrowBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>90</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_LeftArrowBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>120</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_RightArrowBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>220</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>30</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RightArrowBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>220</X>
				<Y>32</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>30</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RightArrowBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>220</X>
				<Y>64</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>30</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RightArrowBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>170</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>30</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RightArrowBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>170</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>30</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Money -->

	<Ui2DAnimation item = "A_PlatinumCoin">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>90</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_GoldCoin">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>108</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SilverCoin">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>126</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_CopperCoin">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>144</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- drag items -->

	<Ui2DAnimation item = "A_DragItem">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>true</Vertical>
		<CellHeight>40</CellHeight>
		<CellWidth>40</CellWidth>
		<Frames>
			<Texture>dragitem1.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem2.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem3.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem4.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem5.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem6.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
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			<Size>
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				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem7.tga</Texture>
			<Location>
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				<Y>0</Y>
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			<Size>
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				<CY>256</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem8.tga</Texture>
			<Location>
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				<Y>0</Y>
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			<Size>
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				<CY>256</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem9.tga</Texture>
			<Location>
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			<Size>
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				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem10.tga</Texture>
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			<Size>
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				<CY>256</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem11.tga</Texture>
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			<Size>
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				<CY>256</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem12.tga</Texture>
			<Location>
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			<Size>
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				<CY>256</CY>
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			<Hotspot>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem13.tga</Texture>
			<Location>
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			<Duration>1000</Duration>
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		<Frames>
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			<Size>
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			<Hotspot>
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			<Duration>1000</Duration>
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		<Frames>
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				<CY>256</CY>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem16.tga</Texture>
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			<Size>
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				<CY>256</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem17.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
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			<Size>
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				<CY>256</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem18.tga</Texture>
			<Location>
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				<Y>0</Y>
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			<Size>
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				<CY>256</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem19.tga</Texture>
			<Location>
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				<Y>0</Y>
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			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem20.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
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			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem21.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
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			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem22.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
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			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>dragitem23.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem24.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
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			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
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		<Frames>
			<Texture>dragitem25.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
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			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Default Tab Frame -->

	<Ui2DAnimation item = "A_TabBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>154</X>
				<Y>110</Y>
			</Location>
			<Size>
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				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>159</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Tab and Page border	-->

	<Ui2DAnimation item = "A_TabLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>154</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>159</X>
				<Y>111</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>140</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>151</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>164</X>
				<Y>111</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>140</X>
				<Y>115</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>170</X>
				<Y>115</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>140</X>
				<Y>124</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>179</X>
				<Y>124</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>140</X>
				<Y>127</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>8</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>170</X>
				<Y>127</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>140</X>
				<Y>136</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>151</X>
				<Y>136</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_TabFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>164</X>
				<Y>136</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

<!-- Window selector icons -->

	<Ui2DAnimation item = "A_InventoryBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InventoryBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InventoryBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InventoryBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_PetInfoBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>26</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_PetInfoBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>26</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_PetInfoBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>26</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_PetInfoBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>26</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_PetInfoBtnDisabled">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_OptionsBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>52</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_OptionsBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>52</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_OptionsBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>52</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_OptionsBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>52</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_CheckBoxNormal">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>11</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_CheckBoxPressed">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>82</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>11</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_HotboxBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>78</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HotboxBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>78</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HotboxBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>78</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HotboxBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>78</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_BuffBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>104</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BuffBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>104</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BuffBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>104</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_BuffBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>104</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ActionsBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>130</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ActionsBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>130</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ActionsBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>130</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>130</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ActionsBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>130</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_CastSpellBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>156</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_CastSpellBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>156</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_CastSpellBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>156</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_CastSpellBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>156</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_CastSpellBtnDisabled">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_FriendsBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_FriendsBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_FriendsBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_FriendsBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_HelpBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>104</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HelpBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>130</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HelpBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>156</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_HelpBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

<!-- Inventory Animations -->
	<Ui2DAnimation item = "A_InvEar">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvNeck">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>40</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvHead">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>80</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvFace">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>120</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvChest">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>160</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvAboutBody">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvArms">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>40</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvShoulders">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>80</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvWrist">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>120</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvWaist">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>160</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvHands">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvRing">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>40</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvLegs">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>80</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvFeet">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>120</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvPrimary">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>160</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvSecondary">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>200</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvRange">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>200</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_InvAmmo">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>200</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

<!--Class Animations-->

	<Ui2DAnimation item = "A_ClassAnim01">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
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				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4375</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim15">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>5250</Duration>
		</Frames>
	</Ui2DAnimation>


	<!-- Class Animations Highlighted-->
	<Ui2DAnimation item = "A_ClassAnimHighlight01">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Warrior03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight02">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>cleric02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight03">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>paladin02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight04">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>ranger02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight05">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>shadowknight02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight06">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>druid02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight07">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>monk02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight08">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>bard01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight09">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>rogue.tga</Texture>
			<Location>
				<X>128</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight10">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>shaman01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight11">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>necromancer01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight12">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>wizard02.tga</Texture>
			<Location>
				<X>128</X>
				<Y></Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnimHighlight13">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>magician03.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight14">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_ClassAnimHighlight15">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>






	<!-- Actions Tab icons -->

	<Ui2DAnimation item = "A_MainTabIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>108</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MainTabActiveIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>108</X>
				<Y>68</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_CombatTabIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>126</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_CombatTabActiveIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>126</X>
				<Y>68</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_SocialsTabIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>144</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SocialsTabActiveIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>144</X>
				<Y>68</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_AbilitiesTabIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>162</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_AbilitiesTabActiveIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>162</X>
				<Y>68</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

<!-- Title graphics for Character Create -->

	<Ui2DAnimation item = "A_LeftTitlePiece">
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>56</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_RightTitlePiece">
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>119</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>56</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_MiddleTitlePiece">
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>49</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>66</CX>
				<CY>56</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_StretchyTitlePiece">
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>116</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>56</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>

<!-- Spell Gem's -->


	<Ui2DAnimation item = "A_SpellGemHolder">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>208</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>39</CX>
				<CY>32</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SpellGemHighlight">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>250</Y>
			</Location>
			<Size>
				<CX>0</CX>
				<CY>0</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_SpellGemBackground">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>209</X>
				<Y>177</Y>
			</Location>
			<Size>
				<CX>39</CX>
				<CY>32</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>

<!-- Seperator -->

	<Ui2DAnimation item = "A_DividerLeft">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>170</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_DividerMiddle">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>175</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_DividerRight">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>180</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_WhitePixel">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>90</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_DividerVertical">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	
<!-- Compass art -->

	<Ui2DAnimation item = "A_CompassStrip">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>180</CX>
				<CY>24</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_CompassOverlay">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>0</X>
				<Y>24</Y>
			</Location>
			<Size>
				<CX>98</CX>
				<CY>24</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>

</XML>
