<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
	<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>

	<Gauge item = "Player_HP">
		<ScreenID>PlayerHP</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>41</CY>
		</Size>
		<TextOffsetX>8</TextOffsetX>
		<GaugeOffsetY>33</GaugeOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
				<R>240</R>
				<G>0</G>
				<B>0</B>
		</FillTint>
		<LinesFillTint>
				<R>220</R>
				<G>220</G>
				<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>1</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
	</Gauge>

	<Gauge item = "Pet_HP">
		<ScreenID>PetHP</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>0</R>
			<G>0</G>
			<B>0</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>7</X>
			<Y>39</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>2</CY>
		</Size>
		<TextOffsetY>-50</TextOffsetY>
		<GaugeOffsetY>-2</GaugeOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>

				<R>51</R>
				<G>192</G>
				<B>51</B>
		</FillTint>
		<LinesFillTint>
				<R>0</R>
				<G>0</G>
				<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>16</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<!--<Lines>A_GaugeLines</Lines>-->
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
			<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
		</GaugeDrawTemplate>
	</Gauge>

	<Gauge item = "Player_Mana">
		<ScreenID>PlayerMana</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>46</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>8</CY>
		</Size>
		<GaugeOffsetY>0</GaugeOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
				<R>0</R>
				<G>0</G>
				<B>240</B>
		</FillTint>
		<LinesFillTint>
				<R>0</R>
				<G>220</G>
				<B>220</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>2</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
	</Gauge>

	<Gauge item = "Player_Fatigue">
		<ScreenID>PlayerFatigue</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>59</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>8</CY>
		</Size>
		<GaugeOffsetY>0</GaugeOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
				<R>240</R>
				<G>240</G>
				<B>0</B>
		</FillTint>
		<LinesFillTint>
				<R>0</R>
				<G>220</G>
				<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>3</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
	</Gauge>

	<Screen item = "PlayerWindow">
		<!--<ScreenID/>-->
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>516</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>124</CX>
			<CY>78</CY>
		</Size>
		<Text>Player</Text>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference>The Breath Meter</TooltipReference>
		<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>Player_HP</Pieces>
		<Pieces>Player_Mana</Pieces>
		<Pieces>Player_Fatigue</Pieces>
		<Pieces>Pet_HP</Pieces>
	</Screen>

</XML>