<?xml version = "1.0"?>
<!-- Monolithic Parameter File -->
<!-- The composite section must come first and be followed by the schema -->

<!-- defines for gauges set the EQType tag in Gauge definitions to one of these numbers -->
<!-- GAUGETYPE_HP                1 -->
<!-- GAUGETYPE_MANA              2 -->
<!-- GAUGETYPE_STAMINA           3 -->
<!-- GAUGETYPE_EXP               4 -->
<!-- GAUGETYPE_ALTEXP            5 -->
<!-- GAUGETYPE_TARGET            6 -->
<!-- GAUGETYPE_CASTING           7 -->
<!-- GAUGETYPE_BREATH            8 -->
<!-- GAUGETYPE_MEMORIZE          9 -->
<!-- GAUGETYPE_SCRIBE            10 -->
<!-- GAUGETYPE_HP_PARTY1         11 -->
<!-- GAUGETYPE_HP_PARTY2         12 -->
<!-- GAUGETYPE_HP_PARTY3         13 -->
<!-- GAUGETYPE_HP_PARTY4         14 -->
<!-- GAUGETYPE_HP_PARTY5         15 -->

<XML ID = "EQInterfaceDefinitionLanguage">
    <Composite>
        <Include>SIDL.xml</Include>
        <Include>EQUI_Animations.xml</Include>
        <Include>EQUI_Templates.xml</Include>
        <Include>EQUI_CharacterCreate.xml</Include>
        <Include>EQUI_BuffWindow.xml</Include>
        <Include>EQUI_ChatWindow.xml</Include>
        <Include>EQUI_ConfirmationDialog.xml</Include>
        <Include>EQUI_CharacterSelect.xml</Include>
        <Include>EQUI_FacePick.xml</Include>
        <Include>EQUI_GroupWindow.xml</Include>
        <Include>EQUI_ItemDisplay.xml</Include>
        <Include>EQUI_BreathWindow.xml</Include>
        <Include>EQUI_NoteWindow.xml</Include>
        <Include>EQUI_OptionsWindow.xml</Include>
        <Include>EQUI_BookWindow.xml</Include>
        <Include>EQUI_PlayerWindow.xml</Include>
        <Include>EQUI_CastingWindow.xml</Include>
        <Include>EQUI_TargetWindow.xml</Include>
        <Include>EQUI_AAWindow.xml</Include>
        <Include>EQUI_Inventory.xml</Include>
        <Include>EQUI_CursorAttachment.xml</Include>
        <Include>EQUI_CastSpellWnd.xml</Include>
        <Include>EQUI_SpellBookWnd.xml</Include>
        <Include>EQUI_FriendsWnd.xml</Include>
        <Include>EQUI_PetInfoWindow.xml</Include>
        <Include>EQUI_TrainWindow.xml</Include>
        <Include>EQUI_BankWnd.xml</Include>
        <Include>EQUI_Container.xml</Include>
        <Include>EQUI_QuantityWnd.xml</Include>
        <Include>EQUI_LootWnd.xml</Include>
        <Include>EQUI_ActionsWindow.xml</Include>
        <Include>EQUI_SkillsWindow.xml</Include>
        <Include>EQUI_SkillsSelectWindow.xml</Include>
        <Include>EQUI_TradeWnd.xml</Include>
        <Include>EQUI_MerchantWnd.xml</Include>
		<Include>EQUI_SelectorWnd.xml</Include>
        <Include>EQUI_BazaarWnd.xml</Include>
        <Include>EQUI_GiveWnd.xml</Include>
        <Include>EQUI_TrackingWnd.xml</Include>
        <Include>EQUI_HotButtonWnd.xml</Include>
        <Include>EQUI_InspectWnd.xml</Include>
        <Include>EQUI_SocialEditWnd.xml</Include>
        <Include>EQUI_HelpWnd.xml</Include>
        <Include>EQUI_FeedbackWnd.xml</Include>
        <Include>EQUI_BugReportWnd.xml</Include>
        <Include>EQUI_BazaarSearchWnd.xml</Include>
        <Include>EQUI_ColorPickerWnd.xml</Include>
        <Include>EQUI_VideoModesWnd.xml</Include>
        <Include>EQUI_TextEntryWnd.xml</Include>
        <Include>EQUI_CompassWnd.xml</Include>
        <Include>EQUI_GemsGameWnd.xml</Include>
        <Include>EQUI_PlayerNotesWindow.xml</Include>
        <Include>EQUI_LoadskinWnd.xml</Include>
        <Include>EQUI_AlarmWnd.xml</Include>        
        <Include>EQUI_RaidWindow.xml</Include>
        <Include>EQUI_RaidOptionsWindow.xml</Include>
		<Include>EQUI_MusicPlayerWnd.xml</Include>
		<Include>EQUI_FileSelectionWnd.xml</Include>
    </Composite>
    <Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
</XML>
