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// sample animation script |
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// |
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// |
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// commands: |
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// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration> |
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// variables: |
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// FgColor |
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// BgColor |
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// Position |
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// Size |
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// Blur (hud panels only) |
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// TextColor (hud panels only) |
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// Ammo2Color (hud panels only) |
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// Alpha (hud weapon selection only) |
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// SelectionAlpha (hud weapon selection only) |
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// TextScan (hud weapon selection only) |
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// |
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// interpolator: |
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// Linear |
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// Accel - starts moving slow, ends fast |
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// Deaccel - starts moving fast, ends slow |
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// Spline - simple ease in/out curve |
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// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral) |
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// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value |
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// |
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// RunEvent <event name> <start time> |
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// starts another even running at the specified time |
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// |
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// StopEvent <event name> <start time> |
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// stops another event that is current running at the specified time |
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// |
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// StopAnimation <panel name> <variable> <start time> |
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// stops all animations refering to the specified variable in the specified panel |
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// |
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// StopPanelAnimations <panel name> <start time> |
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// stops all active animations operating on the specified panel |
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// |
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// SetFont <panel name> <fontparameter> <fontname from scheme> <set time> |
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// |
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// SetTexture <panel name> <textureidname> <texturefilename> <set time> |
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// |
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// SetString <panel name> <string varname> <stringvalue> <set time> |
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event LevelInit |
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{ |
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} |
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event OpenWeaponSelectionMenu |
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{ |
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StopEvent CloseWeaponSelectionMenu 0.0 |
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StopEvent WeaponPickup 0.0 |
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// make the display visible |
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Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 |
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Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 |
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Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 |
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//Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 |
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Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 |
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} |
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event CloseWeaponSelectionMenu |
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{ |
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StopEvent CloseWeaponSelectionMenu 0.0 |
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StopEvent WeaponPickup 0.0 |
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// make the display visible |
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Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 |
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Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 |
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Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 |
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//Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 |
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Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 |
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} |
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event MenuOpen |
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{ |
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StopEvent MenuClose 0.0 |
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// fade in |
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Animate HudMenu Alpha "255" Linear 0.0 0.1 |
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Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1 |
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Animate HudMenu FgColor "FgColor" Linear 0.0 0.1 |
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Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1 |
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Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1 |
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Animate HudMenu TextScan "1" Linear 0.0 0.1 |
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// Undo any blur |
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Animate HudMenu Blur "1" Linear 0.0 0.01 |
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} |
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event MenuClose |
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{ |
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// Hide it |
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Animate HudMenu Alpha "0" Linear 0.0 1 |
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Animate HudMenu SelectionAlpha "0" Linear 0.0 1 |
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Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1 |
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Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1 |
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Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1 |
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} |
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event MenuPulse |
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{ |
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Animate HudMenu Blur "7" Linear 0.0 0.1 |
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Animate HudMenu Blur "2" Deaccel 0.1 0.1 |
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Animate HudMenu Blur "7" Linear 0.2 0.1 |
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Animate HudMenu Blur "2" Deaccel 0.3 0.1 |
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Animate HudMenu Blur "7" Linear 0.4 0.1 |
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Animate HudMenu Blur "2" Deaccel 0.5 0.1 |
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Animate HudMenu Blur "1" Deaccel 0.6 0.4 |
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} |
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event TimerIncrement |
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{ |
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Animate HudTimer Blur "7" Linear 0.0 0.1 |
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Animate HudTimer Blur "2" Deaccel 0.1 0.8 |
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Animate HudTimer Blur "0" Deaccel 1.1 1.5 |
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} |
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event TimerDecrement |
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{ |
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Animate HudTimer Blur "7" Linear 0.0 0.1 |
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Animate HudTimer Blur "2" Deaccel 0.1 0.8 |
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Animate HudTimer Blur "0" Deaccel 1.1 1.5 |
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} |
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event ResourceIncrement |
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{ |
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Animate HudResources Blur "3" Linear 0.0 0.0 |
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Animate HudResources PulseAmount "0" Linear 0.0 0.01 |
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Animate HudResources Blur "1" Deaccel 0.1 1.5 |
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Animate HudResources PulseAmount "1" Linear 0.1 2 |
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Animate HudResources PulseAmount "0" Linear 2 2 |
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} |
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event ResourceDecrement |
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{ |
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Animate HudResources Blur "7" Linear 0.0 0.0 |
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Animate HudResources PulseAmount "0" Linear 0.0 0.01 |
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Animate HudResources Blur "1" Deaccel 0.1 1.5 |
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Animate HudResources PulseAmount "1" Linear 0.1 2 |
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Animate HudResources PulseAmount "0" Linear 2 2 |
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} |
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event ResourcePickup |
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{ |
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Animate HudResourcesPickup Alpha "255" Linear 0 0 |
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Animate HudResourcesPickup Position "80 r40" Linear 0 0 |
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Animate HudResourcesPickup Position "80 r120" Deaccel 0 1 |
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Animate HudResourcesPickup Blur "7" Deaccel 0 0.2 |
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Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2 |
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Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3 |
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} |
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event HintMessageShow |
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{ |
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Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3 |
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Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4 |
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// flash text |
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Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01 |
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Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2 |
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Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2 |
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Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2 |
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Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2 |
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// hide the panel after a while |
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Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2 |
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Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3 |
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} |
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event HintMessageHide |
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{ |
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Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2 |
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Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3 |
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} |
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event KeyHintMessageShow |
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{ |
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// show the hints |
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Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5 |
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// flash text |
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Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01 |
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Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2 |
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Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2 |
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Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2 |
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Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2 |
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// hide the panel after a while |
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Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0 |
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} |
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event KeyHintMessageHide |
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{ |
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Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5 |
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} |
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//=========================================== |
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//Health Bonus Pulse |
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event HudHealthBonusPulse |
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{ |
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Animate PlayerStatusHealthBonusImage Alpha "160" Linear 0.0 0.2 |
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Animate PlayerStatusHealthBonusImage Alpha "80" Linear 0.2 0.4 |
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RunEvent HudHealthBonusPulseLoop 0.4 |
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Animate PlayerStatusHealthValue Alpha "255" Linear 0.0 0.1 |
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Animate PlayerStatusHealthValue FgColor "Overheal" Linear 0.0 0.0 |
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Animate PlayerStatusHealthValueShadow1 Alpha "255" Linear 0.0 0.1 |
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Animate PlayerStatusHealthValueShadow1 FgColor "255 255 255 255" Linear 0.0 0.0 |
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Animate PlayerStatusHealthValueShadow Alpha "255" Linear 0.0 0.1 |
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Animate PlayerStatusHealthValueShadow FgColor "255 0 205 255" Linear 0.0 0.0 |
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Animate SpectatorPlayerStatusHealthValue FgColor "White" Linear 0.0 0.2 |
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Animate SpectatorPlayerStatusHealthValue FgColor "235 235 235 255" Linear 0.2 0.4 |
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Animate SpectatorPlayerStatusHealthValue2 FgColor "White" Linear 0.0 0.2 |
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Animate SpectatorPlayerStatusHealthValue2 FgColor "235 235 235 255" Linear 0.2 0.4 |
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} |
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// call to loop HudHealthBonusPulse |
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event HudHealthBonusPulseLoop |
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{ |
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RunEvent HudHealthBonusPulse 0.0 |
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} |
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event HudHealthBonusPulseStop |
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{ |
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StopEvent HudHealthBonusPulse 0.0 |
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StopEvent HudHealthBonusPulseLoop 0.0 |
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Animate PlayerStatusHealthValue Alpha "255" Linear 0.0 0.1 |
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Animate PlayerStatusHealthValue FgColor "235 235 235 255" Linear 0.0 0.0 |
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Animate PlayerStatusHealthValueShadow FgColor "Black" Linear 0.0 0.0 |
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Animate PlayerStatusHealthValueShadow1 FgColor "Black" Linear 0.0 0.0 |
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Animate SpectatorPlayerStatusHealthValue alpha 255 linear 0.0 0.0 |
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Animate SpectatorPlayerStatusHealthValue fgcolor "235 235 235 255" accel 0.0 0.0 |
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Animate SpectatorPlayerStatusHealthValue2 alpha 255 linear 0.0 0.0 |
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Animate SpectatorPlayerStatusHealthValue2 fgcolor "235 235 235 255" accel 0.0 0.0 |
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} |
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//=========================================== |
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//Health Dying Pulse |
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event HudHealthDyingPulse |
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{ |
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Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075 |
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Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075 |
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Animate PlayerStatusHealthValue FgColor "LowHealthRed" Linear 0.0 0.075 |
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Animate PlayerStatusHealthValue FgColor "WhiteS" Linear 0.125 0.075 |
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RunEvent HudHealthDyingPulseLoop 0.25 |
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} |
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// call to loop HudHealthDyingPulse |
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event HudHealthDyingPulseLoop |
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{ |
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RunEvent HudHealthDyingPulse 0.0 |
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} |
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event HudHealthDyingPulseStop |
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{ |
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StopEvent HudHealthDyingPulse 0.0 |
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StopEvent HudHealthDyingPulseLoop 0.0 |
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} |
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//=========================================== |
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event HudLowAmmoPulse |
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{ |
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Animate AmmoInReserve fgcolor "RobinYellow" Linear 0.0 0.075 |
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Animate AmmoInReserve fgcolor "WhiteS" Linear 0.125 0.075 |
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Animate AmmoNoClip fgcolor "RobinYellow" Linear 0.0 0.075 |
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Animate AmmoNoClip fgcolor "WhiteS" Linear 0.125 0.075 |
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RunEvent HudLowAmmoPulseLoop 0.25 |
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} |
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// call to loop HudLowAmmoPulse |
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event HudLowAmmoPulseLoop |
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{ |
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RunEvent HudLowAmmoPulse 0.0 |
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} |
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event HudLowAmmoPulseStop |
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{ |
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StopEvent HudLowAmmoPulse 0.0 |
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StopEvent HudLowAmmoPulseLoop 0.0 |
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} |
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//=========================================== |
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event ControlPointIconShrink |
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{ |
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Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2 |
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} |
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event ControlPointIconGrow |
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{ |
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Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2 |
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} |
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// Metal Account |
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//activecolor - instantly turn red, fade back to yellow |
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event AccountMoneyRemoved |
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{ |
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Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001 |
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Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 |
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Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001 |
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Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 |
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} |
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//activecolor - instantly turn green, fade back to yellow |
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event AccountMoneyAdded |
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{ |
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Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001 |
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Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 |
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Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001 |
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Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 |
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} |
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event AccountMoneyInvisible |
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{ |
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Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001 |
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Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001 |
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} |
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//=========================================== |
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event FlagOutlineHide |
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{ |
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Animate OutlineImage Alpha "0" Linear 0.0 0.1 |
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} |
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// Local player flag pickup/drop |
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event FlagOutline |
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{ |
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RunEvent FlagOutlineHide 0.0 |
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Animate OutlineImage Alpha "255" Linear 0.1 0.2 |
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Animate OutlineImage Position "c-200 140" Linear 0.1 0.2 |
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Animate OutlineImage Size "400 200" Linear 0.1 0.2 |
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Animate OutlineImage Position "c-50 r137" Linear 0.7 0.2 [$WIN32] |
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Animate OutlineImage Position "c-50 r158" Linear 0.7 0.2 [$X360] |
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Animate OutlineImage Size "100 50" Linear 0.7 0.2 |
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Animate OutlineImage Alpha "0" Linear 0.9 0.1 |
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} |
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//=========================================== |
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// Spy Disguise |
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event HudSpyDisguiseChanged |
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{ |
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Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2 |
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Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2 |
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Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2 |
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RunEvent HudSpyDisguiseHide 0.7 |
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} |
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event HudSpyDisguiseHide |
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{ |
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Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2 |
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Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2 |
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Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1 |
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} |
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event HudSpyDisguiseFadeIn |
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{ |
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RunEvent HudSpyDisguiseChanged 0 |
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Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 |
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} |
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event HudSpyDisguiseFadeOut |
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{ |
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RunEvent HudSpyDisguiseChanged 0 |
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Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 |
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} |
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//=========================================== |
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// Show the Overtime panel |
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event OvertimeShow |
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{ |
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Animate OvertimeLabel Alpha "255" Linear 0.0 0.1 |
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Animate OvertimeBG Alpha "255" Linear 0.0 0.1 |
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} |
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event HudSnapShotReminderIn |
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{ |
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Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001 |
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Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2 |
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} |
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event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder |
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{ |
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Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 |
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Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2 |
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} |
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event HudReplayReminderIn2 // Puts the panel below the snapshot panel |
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{ |
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Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 |
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Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2 |
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} |
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event HudReplayTipIn |
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{ |
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Animate ReplayTip Position "10 -100" Linear 0.0 0.001 |
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Animate ReplayTip Position "10 6" Spline 0.001 0.1 |
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} |
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event HudReplayTipOut |
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{ |
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Animate ReplayTip Position "10 6" Linear 0.0 0.001 |
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Animate ReplayTip Position "10 -100" Spline 0.001 0.1 |
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} |
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event HudTournamentSetupPanelOpen |
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{ |
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Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001 |
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Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2 |
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} |
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event HudTournamentSetupPanelClose |
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{ |
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Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001 |
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Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2 |
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} |
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//==================================== |
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// Flash the medic charge hud when we have full charge |
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event HudMedicCharged |
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{ |
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Animate ChargeLabel FgColor "RobinGreen" Linear 0.0 0.1 |
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Animate ChargeLabel FgColor "White" Linear 0.3 0.4 |
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|
|
|
Animate ChargeMeter FgColor "White" Linear 0.0 0.1 |
|
|
Animate ChargeMeter FgColor "RobinGreen" Linear 0.3 0.4 |
|
|
|
|
|
RunEvent HudMedicChargedLoop 0.6 |
|
|
} |
|
|
|
|
|
// call to loop HudHealthBonusPulse |
|
|
event HudMedicChargedLoop |
|
|
{ |
|
|
RunEvent HudMedicCharged 0.0 |
|
|
} |
|
|
|
|
|
event HudMedicChargedStop |
|
|
{ |
|
|
StopEvent HudMedicCharged 0.0 |
|
|
StopEvent HudMedicChargedLoop 0.0 |
|
|
|
|
|
Animate ChargeLabel FgColor "WhiteS" Linear 0.0 0.0001 |
|
|
Animate ChargeMeter FgColor "RobinGreen" Linear 0.0 0.0001 |
|
|
} |
|
|
|
|
|
//==================================== |
|
|
|
|
|
event VideoCaptionFadeIn |
|
|
{ |
|
|
Animate VideoCaption Alpha "255" Linear 0.0 0.1 |
|
|
} |
|
|
|
|
|
event VideoCaptionFadeOut |
|
|
{ |
|
|
Animate VideoCaption Alpha "0" Linear 0.0 0.1 |
|
|
} |
|
|
|
|
|
//==================================== |
|
|
|
|
|
// arena |
|
|
|
|
|
event ArenaVsPanelOnShow |
|
|
{ |
|
|
Animate bluepanel Position "-200 50" Linear 0.0 0.001 |
|
|
Animate redpanel Position "r-200 140" Linear 0.0 0.001 |
|
|
Animate vslabel Alpha "0" Linear 0.0 0.001 |
|
|
|
|
|
RunEvent ArenaVsPanelSlideIn 1.0 |
|
|
RunEvent ArenaVsPanelSlideOut 4.8 |
|
|
} |
|
|
|
|
|
event ArenaVsPanelSlideIn |
|
|
{ |
|
|
Animate bluepanel Position "c-100 50" Spline 0.0 0.2 |
|
|
Animate redpanel Position "c-100 140" Spline 0.0 0.2 |
|
|
Animate vslabel Alpha "255" Linear 0.15 0.2 |
|
|
} |
|
|
|
|
|
event ArenaVsPanelSlideOut |
|
|
{ |
|
|
Animate bluepanel Position "-200 50" Spline 0.0 0.2 |
|
|
Animate redpanel Position "r-200 140" Spline 0.0 0.2 |
|
|
Animate vslabel Alpha "0" Linear 0.0 0.05 |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
//Cart Alarm Pulse |
|
|
event HudCartAlarmPulse |
|
|
{ |
|
|
Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3 |
|
|
Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3 |
|
|
|
|
|
RunEvent HudCartAlarmPulseLoop 1.2 |
|
|
} |
|
|
|
|
|
event HudCartAlarmPulseLoop |
|
|
{ |
|
|
RunEvent HudCartAlarmPulse 0.0 |
|
|
} |
|
|
|
|
|
event HudCartAlarmPulseStop |
|
|
{ |
|
|
StopEvent HudCartAlarmPulse 0.0 |
|
|
StopEvent HudCartAlarmPulseLoop 0.0 |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
// Active Timer BG Pulse |
|
|
event ActiveTimerBGPulse |
|
|
{ |
|
|
Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1 |
|
|
Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1 |
|
|
|
|
|
Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1 |
|
|
Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1 |
|
|
|
|
|
Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1 |
|
|
Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1 |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
event TeamsFullArrowAnimate |
|
|
{ |
|
|
Animate TeamsFullArrow Position "c-118 165" Linear 0 0 |
|
|
Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4 |
|
|
Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4 |
|
|
|
|
|
RunEvent TeamsFullArrowAnimateLoop 0.8 |
|
|
} |
|
|
|
|
|
event TeamsFullArrowAnimateLoop |
|
|
{ |
|
|
RunEvent TeamsFullArrowAnimate 0.0 |
|
|
} |
|
|
|
|
|
event TeamsFullArrowAnimateEnd |
|
|
{ |
|
|
StopEvent TeamsFullArrowAnimate 0.0 |
|
|
StopEvent TeamsFullArrowAnimateLoop 0.0 |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
event TrainingHudBounce |
|
|
{ |
|
|
Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0 |
|
|
Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0 |
|
|
} |
|
|
|
|
|
event TrainingPressSpacebarBlink |
|
|
{ |
|
|
Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1 |
|
|
Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1 |
|
|
|
|
|
Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1 |
|
|
Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1 |
|
|
|
|
|
Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1 |
|
|
Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1 |
|
|
|
|
|
Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1 |
|
|
|
|
|
RunEvent TrainingPressSpacebarBlinkLoop 3.0 |
|
|
} |
|
|
|
|
|
event TrainingPressSpacebarBlinkLoop |
|
|
{ |
|
|
RunEvent TrainingPressSpacebarBlink 0.0 |
|
|
} |
|
|
|
|
|
event TrainingPressSpacebarBlinkStop |
|
|
{ |
|
|
StopEvent TrainingPressSpacebarBlink 0.0 |
|
|
StopEvent TrainingPressSpacebarBlinkLoop 0.0 |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
event IntroMovieContinueBlink |
|
|
{ |
|
|
Animate continue Alpha "255" Linear 0.0 0.1 |
|
|
Animate continue Alpha "0" Linear 0.2 0.1 |
|
|
|
|
|
Animate continue Alpha "255" Linear 0.4 0.1 |
|
|
Animate continue Alpha "0" Linear 0.6 0.1 |
|
|
|
|
|
Animate continue Alpha "255" Linear 0.8 0.1 |
|
|
Animate continue Alpha "0" Linear 1.0 0.1 |
|
|
|
|
|
Animate continue Alpha "255" Linear 1.2 0.1 |
|
|
|
|
|
RunEvent IntroMovieContinueBlinkLoop 2.0 |
|
|
} |
|
|
|
|
|
event IntroMovieContinueBlinkLoop |
|
|
{ |
|
|
RunEvent IntroMovieContinueBlink 0.0 |
|
|
} |
|
|
|
|
|
event IntroMovieContinueBlinkStop |
|
|
{ |
|
|
StopEvent IntroMovieContinueBlink 0.0 |
|
|
StopEvent IntroMovieContinueBlinkLoop 0.0 |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
event HasMOTDBlink |
|
|
{ |
|
|
Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 |
|
|
Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 |
|
|
|
|
|
Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 |
|
|
Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 |
|
|
|
|
|
Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 |
|
|
Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 |
|
|
|
|
|
Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 |
|
|
|
|
|
RunEvent HasMOTDBlinkLoop 2.0 |
|
|
} |
|
|
|
|
|
event HasMOTDBlinkLoop |
|
|
{ |
|
|
RunEvent HasMOTDBlink 0.0 |
|
|
} |
|
|
|
|
|
event HasMOTDBlinkStop |
|
|
{ |
|
|
StopEvent HasMOTDBlink 0.0 |
|
|
StopEvent HasMOTDBlinkLoop 0.0 |
|
|
Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
event HasNotificationsBlink |
|
|
{ |
|
|
Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 |
|
|
Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 |
|
|
|
|
|
Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 |
|
|
Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 |
|
|
|
|
|
Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 |
|
|
Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 |
|
|
|
|
|
Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 |
|
|
|
|
|
RunEvent HasNotificationsBlinkLoop 2.0 |
|
|
} |
|
|
|
|
|
event HasNotificationsBlinkLoop |
|
|
{ |
|
|
RunEvent HasNotificationsBlink 0.0 |
|
|
} |
|
|
|
|
|
event HasNotificationsBlinkStop |
|
|
{ |
|
|
StopEvent HasNotificationsBlink 0.0 |
|
|
StopEvent HasNotificationsBlinkLoop 0.0 |
|
|
Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
event AddToCartBlink |
|
|
{ |
|
|
Animate CartButton BgColor "TanDark" Linear 0.0 0.01 |
|
|
Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01 |
|
|
|
|
|
Animate CartButton BgColor "TanDark" Linear 0.2 0.01 |
|
|
Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01 |
|
|
|
|
|
Animate CartButton BgColor "TanDark" Linear 0.4 0.01 |
|
|
Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01 |
|
|
|
|
|
Animate CartButton BgColor "TanDark" Linear 0.6 0.01 |
|
|
Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01 |
|
|
|
|
|
Animate CartButton BgColor "TanDark" Linear 0.8 0.01 |
|
|
Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01 |
|
|
|
|
|
Animate CartButton BgColor "TanDark" Linear 1.0 0.01 |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
event NotificationsPresentBlink |
|
|
{ |
|
|
Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 |
|
|
Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1 |
|
|
|
|
|
Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1 |
|
|
Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1 |
|
|
|
|
|
Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1 |
|
|
Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1 |
|
|
|
|
|
Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1 |
|
|
|
|
|
RunEvent NotificationsPresentBlinkLoop 2.0 |
|
|
} |
|
|
|
|
|
event NotificationsPresentBlinkLoop |
|
|
{ |
|
|
RunEvent NotificationsPresentBlink 0.0 |
|
|
} |
|
|
|
|
|
event NotificationsPresentBlinkStop |
|
|
{ |
|
|
StopEvent NotificationsPresentBlink 0.0 |
|
|
StopEvent NotificationsPresentBlinkLoop 0.0 |
|
|
Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
event DamagedPlayer |
|
|
{ |
|
|
// empty |
|
|
} |
|
|
|
|
|
//=========================================== |
|
|
|
|
|
event SpyWarningFlash |
|
|
{ |
|
|
Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01 |
|
|
Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01 |
|
|
|
|
|
RunEvent SpyWarningFlashLoop 0.42 |
|
|
} |
|
|
|
|
|
event SpyWarningFlashLoop |
|
|
{ |
|
|
RunEvent SpyWarningFlash 0.0 |
|
|
} |
|
|
|
|
|
event SpyWarningFlashEnd |
|
|
{ |
|
|
StopEvent SpyWarningFlash 0.0 |
|
|
StopEvent SpyWarningFlashLoop 0.0 |
|
|
} |
|
|
|
|
|
event HudReadyPulse |
|
|
{ |
|
|
Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 |
|
|
Animate TournamentInstructionsLabel FgColor "RedSolid" Linear 0.3 0.4 |
|
|
|
|
|
RunEvent HudReadyPulseLoop 0.5 |
|
|
} |
|
|
|
|
|
event HudReadyPulseLoop |
|
|
{ |
|
|
RunEvent HudReadyPulse 0.0 |
|
|
} |
|
|
|
|
|
event HudReadyPulseEnd |
|
|
{ |
|
|
Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 |
|
|
|
|
|
StopEvent HudReadyPulse 0.0 |
|
|
StopEvent HudReadyPulseLoop 0.0 |
|
|
} |
|
|
|
|
|
// Respec in Win |
|
|
event RespecEarnedPulse |
|
|
{ |
|
|
Animate RespecTextLabelWin FgColor "TanLight" Linear 0.0 0.1 |
|
|
Animate RespecTextLabelWin FgColor "RedSolid" Linear 0.3 0.4 |
|
|
|
|
|
RunEvent RespecEarnedPulseLoop 0.5 |
|
|
} |
|
|
|
|
|
event RespecEarnedPulseLoop |
|
|
{ |
|
|
RunEvent RespecEarnedPulse 0.0 |
|
|
} |
|
|
|
|
|
event RespecEarnedPulseEnd |
|
|
{ |
|
|
Animate RespecTextLabelWin FgColor "TanLight" Linear 0.0 0.1 |
|
|
|
|
|
StopEvent RespecEarnedPulse 0.0 |
|
|
StopEvent RespecEarnedPulseLoop 0.0 |
|
|
} |
|
|
|
|
|
// Respec on Loss |
|
|
event RespecEarnedPulseLoss |
|
|
{ |
|
|
Animate RespecTextLabelLoss FgColor "TanLight" Linear 0.0 0.1 |
|
|
Animate RespecTextLabelLoss FgColor "RedSolid" Linear 0.3 0.4 |
|
|
|
|
|
RunEvent RespecEarnedPulseLoopLoss 0.5 |
|
|
} |
|
|
|
|
|
event RespecEarnedPulseLoopLoss |
|
|
{ |
|
|
RunEvent RespecEarnedPulseLoss 0.0 |
|
|
} |
|
|
|
|
|
event RespecEarnedPulseEndLoss |
|
|
{ |
|
|
Animate RespecTextLabelLoss FgColor "TanLight" Linear 0.0 0.1 |
|
|
Animate RespecTextLabelLoss FgColor "TanLight" Linear 0.0 0.1 |
|
|
|
|
|
StopEvent RespecEarnedPulseLoss 0.0 |
|
|
StopEvent RespecEarnedPulseLoopLoss 0.0 |
|
|
} |
|
|
|
|
|
event RDPositiveScorePulse |
|
|
{ |
|
|
Animate Score FgColor "25 255 25 255" Linear 0.0 0.0 |
|
|
Animate Score FgColor "TanLight" Linear 0.1 0.2 |
|
|
|
|
|
Animate Score Position "3 5" Deaccel 0.0 0.05 |
|
|
Animate Score Position "3 10" Accel 0.05 0.2 |
|
|
|
|
|
Animate ScoreShadow FgColor "0 0 0 200" Deaccel 0.0 0.05 |
|
|
Animate ScoreShadow FgColor "0 0 0 255" Accel 0.1 0.2 |
|
|
} |
|
|
|
|
|
event RDNegativeScorePulse |
|
|
{ |
|
|
Animate Score FgColor "255 75 75 255" Linear 0.0 0.0 |
|
|
Animate Score FgColor "TanLight" Linear 0.1 0.2 |
|
|
|
|
|
Animate Score Position "3 5" Deaccel 0.0 0.05 |
|
|
Animate Score Position "3 10" Accel 0.05 0.2 |
|
|
|
|
|
Animate ScoreShadow FgColor "0 0 0 200" Deaccel 0.0 0.05 |
|
|
Animate ScoreShadow FgColor "0 0 0 255" Accel 0.1 0.2 |
|
|
} |
|
|
|
|
|
event CollectionCrafting_WaitForItemsOnly |
|
|
{ |
|
|
// Set Everything Invisible |
|
|
SetVisible ReturnModel 0 0 |
|
|
SetVisible SendEvelopeButton 0 0 |
|
|
SetVisible ResponseTimeout 0 0 |
|
|
SetVisible WaitingForResponse 0 0 |
|
|
SetVisible ShowExplanationsButton1 0 0 |
|
|
SetVisible ShowExplanationsButton2 0 0 |
|
|
SetVisible ShowExplanationsButton2 0 0 |
|
|
SetVisible SendEvelopeButton 0 0 |
|
|
SetVisible CloseButton 0 0 |
|
|
|
|
|
SetVisible ApplyStampButton 0 0 |
|
|
SetVisible Stamp 0 0 |
|
|
Animate Stamp xpos c140 Accel 0 0 |
|
|
Animate DrawingPanel xpos c0 Accel 0 0 |
|
|
Animate DrawingPanel wide 0 Accel 0 0 |
|
|
Animate LetterFront xpos c0 Accel 0 0 |
|
|
Animate LetterFront wide 0 Accel 0 0 |
|
|
Animate LetterBack_Top xpos c-250 Accel 0 0 |
|
|
Animate LetterBack_Top ypos 400 Accel 0 0 |
|
|
Animate LetterBack_Top wide 500 Accel 0 0 |
|
|
Animate LetterBack_Bottom xpos c-250 Accel 0 0 |
|
|
Animate LetterBack_Bottom ypos 400 Accel 0 0 |
|
|
Animate LetterBack_Bottom wide 500 Accel 0 0 |
|
|
Animate LetterBack_Flap xpos c-250 Accel 0 0 |
|
|
Animate LetterBack_Flap ypos 400 Accel 0 0 |
|
|
Animate LetterBack_Flap wide 500 Accel 0 0 |
|
|
Animate LetterBack_Flap tall 0 Deaccel 0.6 0.4 |
|
|
Animate LetterBack_Top ypos 400 Accel 0 0 |
|
|
|
|
|
// Slider BG up |
|
|
Animate BG Position "0 34" Deaccel 0 0.3 |
|
|
|
|
|
// Fade dimmer down |
|
|
Animate Dimmer Alpha "255" Linear 0 0.4 |
|
|
} |
|
|
//-------------------------------------------------------------------------- |
|
|
event QuestItem_Identify_Expand |
|
|
{ |
|
|
StopEvent QuestItem_Identify_Collapse 0 |
|
|
Animate Dimmer wide 285 Bias 0.1 0.0 0.4 |
|
|
Animate Dimmer xpos 0 Bias 0.1 0.0 0.4 |
|
|
} |
|
|
|
|
|
event QuestItem_Identify_Collapse |
|
|
{ |
|
|
StopEvent QuestItem_Identify_Expand 0 |
|
|
Animate Dimmer wide 0 Accel 0.4 0.4 |
|
|
Animate Dimmer xpos 142 Accel 0.4 0.4 |
|
|
} |
|
|
|
|
|
event QuestItem_Complete_Expand |
|
|
{ |
|
|
Animate Dimmer wide 285 Deaccel 0.4 0.1 |
|
|
Animate Dimmer xpos 0 Deaccel 0.4 0.1 |
|
|
} |
|
|
|
|
|
event QuestItem_Complete_Collapse |
|
|
{ |
|
|
Animate Dimmer wide 0 Accel 0 0.4 |
|
|
Animate Dimmer xpos 142 Accel 0 0.4 |
|
|
} |
|
|
|
|
|
event QuestItem_Complete_Progress |
|
|
{ |
|
|
Animate Dimmer wide 0 Linear 0 5 |
|
|
Animate Dimmer xpos 142 Linear 0 5 |
|
|
} |
|
|
|
|
|
event QuestItem_Options_Flash |
|
|
{ |
|
|
Animate OptionsButton FgColor LightOrange Linear 0 0.1 |
|
|
Animate OptionsButton FgColor TanLight Linear 0.1 0.1 |
|
|
Animate OptionsButton FgColor LightOrange Linear 0.2 0.1 |
|
|
Animate OptionsButton FgColor TanLight Linear 0.3 0.1 |
|
|
Animate OptionsButton FgColor LightOrange Linear 0.4 0.1 |
|
|
Animate OptionsButton FgColor TanLight Linear 0.5 0.1 |
|
|
} |
|
|
|
|
|
//-------------------------------------------------------------------------- |
|
|
event QuestItem_Expand |
|
|
{ |
|
|
Animate FrontFolderContainer ypos 240 Gain 0.75 0 0.4 |
|
|
RunEventChild IdentifyButtonContainer QuestItem_Identify_Expand 0 |
|
|
RunEventChild TurnInContainer QuestItem_Complete_Expand 0 |
|
|
|
|
|
SetInputEnabled FrontFolderContainer 0 0 |
|
|
RunEvent QuestItem_Options_Flash 1 |
|
|
} |
|
|
|
|
|
event QuestItem_Collapse |
|
|
{ |
|
|
Animate FrontFolderContainer ypos 0 Gain 0.75 0 0.4 |
|
|
RunEventChild IdentifyButtonContainer QuestItem_Identify_Collapse 0 |
|
|
RunEventChild TurnInContainer QuestItem_Complete_Collapse 0 |
|
|
|
|
|
SetInputEnabled FrontFolderContainer 1 0 |
|
|
} |
|
|
|
|
|
event QuestItem_TurningIn |
|
|
{ |
|
|
RunEventChild TurnInContainer QuestItem_Complete_Progress 0 |
|
|
} |
|
|
|
|
|
event QuestItem_Reset |
|
|
{ |
|
|
Animate FrontFolderContainer ypos 0 Linear 0 0 |
|
|
RunEventChild IdentifyButtonContainer QuestItem_Identify_Collapse 0 |
|
|
RunEventChild TurnInContainer QuestItem_Complete_Collapse 0 |
|
|
|
|
|
SetInputEnabled FrontFolderContainer 1 0 |
|
|
} |
|
|
|
|
|
//-------------------------------------------------------------------------- |
|
|
event QuestItem_Operation2_Expand |
|
|
{ |
|
|
StopEvent QuestItem_Operation2_Collapse 0 |
|
|
|
|
|
RunEventChild IdentifyButtonContainer QuestItem_Identify_Expand 0.4 |
|
|
RunEventChild TurnInContainer QuestItem_Complete_Expand 0.4 |
|
|
|
|
|
Animate FrontFolderContainer xpos -270 Gain 0.75 0.4 0.3 |
|
|
Animate BackFolderContainer xpos -270 Gain 0.75 0.4 0.3 |
|
|
Animate FrontFolderContainer xpos -10 Gain 0.75 0.7 0.3 |
|
|
Animate BackFolderContainer xpos 0 Gain 0.75 0.7 0.3 |
|
|
SetVisible FrontFolderContainer 0 0.7 |
|
|
SetVisible BackFolderContainer 1 0.7 |
|
|
|
|
|
SetInputEnabled FrontFolderContainer 0 0 |
|
|
RunEvent QuestItem_Options_Flash 1 |
|
|
} |
|
|
|
|
|
event QuestItem_Operation2_Collapse |
|
|
{ |
|
|
StopEvent QuestItem_Operation2_Expand 0 |
|
|
|
|
|
RunEventChild IdentifyButtonContainer QuestItem_Identify_Collapse 0 |
|
|
RunEventChild TurnInContainer QuestItem_Complete_Collapse 0 |
|
|
|
|
|
Animate FrontFolderContainer xpos -270 Gain 0.75 0.0 0.3 |
|
|
Animate BackFolderContainer xpos -270 Gain 0.75 0.0 0.3 |
|
|
Animate FrontFolderContainer xpos 0 Gain 0.75 0.3 0.4 |
|
|
Animate BackFolderContainer xpos 0 Gain 0.75 0.3 0.4 |
|
|
SetVisible FrontFolderContainer 1 0.3 |
|
|
SetVisible BackFolderContainer 0 0.3 |
|
|
|
|
|
SetInputEnabled FrontFolderContainer 1 0 |
|
|
} |
|
|
|
|
|
event QuestItem_Operation2_TurningIn |
|
|
{ |
|
|
RunEventChild TurnInContainer QuestItem_Complete_Progress 0 |
|
|
} |
|
|
|
|
|
event QuestItem_Operation2_Reset |
|
|
{ |
|
|
StopEvent QuestItem_Operation2_Collapse 0 |
|
|
StopEvent QuestItem_Operation2_Expand 0 |
|
|
|
|
|
RunEventChild IdentifyButtonContainer QuestItem_Identify_Collapse 0 |
|
|
RunEventChild TurnInContainer QuestItem_Complete_Collapse 0 |
|
|
|
|
|
Animate FrontFolderContainer xpos 0 Linear 0 0 |
|
|
Animate BackFolderContainer xpos 0 Linear 0 0 |
|
|
SetVisible FrontFolderContainer 1 0 |
|
|
SetVisible BackFolderContainer 0 0 |
|
|
|
|
|
SetInputEnabled FrontFolderContainer 1 0 |
|
|
} |
|
|
|
|
|
//-------------------------------------------------------------------------- |
|
|
event QuestItem_DisableFrontMouse |
|
|
{ |
|
|
SetVisible FrontInputProxyPanel 0 0 |
|
|
} |
|
|
|
|
|
event QuestItem_EnableFrontMouse |
|
|
{ |
|
|
SetVisible FrontInputProxyPanel 1 0 |
|
|
} |
|
|
|
|
|
event QuestItem_Expand_Halloween |
|
|
{ |
|
|
StopEvent QuestItem_Collapse_Halloween 0 |
|
|
|
|
|
// Immediately disable the mouse proxy so the inactive hint goes away |
|
|
RunEventChild FrontFolderContainer QuestItem_DisableFrontMouse 0 |
|
|
SetInputEnabled FrontFolderContainer 0 0 |
|
|
|
|
|
// Slide the sleeve |
|
|
Animate SleeveImage xpos 300 Bias 0.2 0.0 0.4 |
|
|
Animate EncodedStatus xpos 300 Bias 0.2 0.0 0.4 |
|
|
Animate ReadyToTurnInStatus xpos 300 Bias 0.2 0.0 0.4 |
|
|
Animate InactiveStatus xpos 300 Bias 0.2 0.0 0.4 |
|
|
|
|
|
// Once the sleeve is off, then "unroll" the paper |
|
|
FireCommand 0.4 "playsound ui/quest_folder_open_halloween.wav" |
|
|
RunEventChild IdentifyButtonContainer QuestItem_Identify_Expand 0.4 |
|
|
RunEventChild TurnInContainer QuestItem_Complete_Expand 0.4 |
|
|
Animate FrontFolderContainer ypos 240 Gain 0.75 0.4 0.4 |
|
|
Animate QuestPaperContainer tall 300 Gain 0.75 0.4 0.4 |
|
|
|
|
|
RunEvent QuestItem_Options_Flash 1 |
|
|
} |
|
|
|
|
|
event QuestItem_Collapse_Halloween |
|
|
{ |
|
|
StopEvent QuestItem_Expand_Halloween 0 |
|
|
|
|
|
// Roll up the paper |
|
|
Animate FrontFolderContainer ypos 0 Gain 0.75 0 0.4 |
|
|
Animate QuestPaperContainer tall 70 Gain 0.75 0 0.4 |
|
|
RunEventChild IdentifyButtonContainer QuestItem_Identify_Collapse 0 |
|
|
RunEventChild TurnInContainer QuestItem_Complete_Collapse 0 |
|
|
RunEventChild FrontFolderContainer QuestItem_EnableFrontMouse 0 |
|
|
|
|
|
// Put the sleeve back |
|
|
FireCommand 0.5 "playsound ui/quest_folder_keeper_slide_on_halloween.wav" |
|
|
|
|
|
Animate SleeveImage xpos 15 Bias 0.8 0.5 0.2 |
|
|
Animate ReadyToTurnInStatus xpos 10 Bias 0.8 0.5 0.2 |
|
|
Animate InactiveStatus xpos 10 Bias 0.8 0.5 0.2 |
|
|
Animate EncodedStatus xpos 10 Bias 0.8 0.5 0.2 |
|
|
SetInputEnabled FrontFolderContainer 1 0 |
|
|
} |
|
|
|
|
|
event QuestItem_Reset_Halloween |
|
|
{ |
|
|
StopEvent QuestItem_Expand_Halloween 0 |
|
|
SetVisible FrontFolderContainer 1 0 |
|
|
RunEventChild FrontFolderContainer QuestItem_EnableFrontMouse 0 |
|
|
|
|
|
// Roll up the paper |
|
|
Animate FrontFolderContainer ypos 0 Linear 0 0 |
|
|
Animate QuestPaperContainer tall 70 Linear 0 0 |
|
|
Animate EncodedStatus xpos 10 Bias 0 0 0 |
|
|
Animate ReadyToTurnInStatus xpos 10 Bias 0 0 0 |
|
|
Animate InactiveStatus xpos 10 Bias 0 0 0 |
|
|
|
|
|
// Put the sleeve back |
|
|
Animate SleeveImage xpos 15 Linear 0 0 |
|
|
SetInputEnabled FrontFolderContainer 1 0 |
|
|
} |
|
|
|
|
|
//-------------------------------------------------------------------------- |
|
|
event QuestItem_Front_Selected |
|
|
{ |
|
|
StopEvent QuestItem_Front_OtherSelected 0 |
|
|
StopEvent QuestItem_Front_NoneSelected 0 |
|
|
|
|
|
Animate MainContainer ypos 0 Gain 0.75 0 0.4 |
|
|
} |
|
|
|
|
|
event QuestItem_Front_OtherSelected |
|
|
{ |
|
|
StopEvent QuestItem_Front_Selected 0 |
|
|
StopEvent QuestItem_Front_NoneSelected 0 |
|
|
|
|
|
Animate MainContainer ypos 300 Gain 0.75 0 0.4 |
|
|
} |
|
|
|
|
|
|
|
|
event QuestItem_Front_NoneSelected |
|
|
{ |
|
|
StopEvent QuestItem_Front_Selected 0 |
|
|
StopEvent QuestItem_Front_OtherSelected 0 |
|
|
|
|
|
Animate MainContainer ypos 120 Gain 0.75 0 0.4 |
|
|
} |
|
|
|
|
|
//-------------------------------------------------------------------------- |
|
|
event QuestItem_Back_Selected |
|
|
{ |
|
|
StopEvent QuestItem_Back_OtherSelected 0 |
|
|
StopEvent QuestItem_Back_NoneSelected 0 |
|
|
|
|
|
Animate MainContainer ypos 0 Gain 0.75 0 0.4 |
|
|
} |
|
|
|
|
|
event QuestItem_Back_OtherSelected |
|
|
{ |
|
|
StopEvent QuestItem_Back_Selected 0 |
|
|
StopEvent QuestItem_Back_NoneSelected 0 |
|
|
|
|
|
Animate MainContainer ypos 300 Gain 0.75 0 0.8 |
|
|
} |
|
|
|
|
|
|
|
|
event QuestItem_Back_NoneSelected |
|
|
{ |
|
|
StopEvent QuestItem_Back_Selected 0 |
|
|
StopEvent QuestItem_Back_OtherSelected 0 |
|
|
|
|
|
Animate MainContainer ypos 0 Gain 0.75 0 0.4 |
|
|
} |
|
|
|
|
|
//-------------------------------------------------------------------------- |
|
|
event QuestItem_Highlight_On_Halloween |
|
|
{ |
|
|
SetVisible GlowImage 1 0 |
|
|
Animate GlowImage Alpha 255 Bias 0.8 0 0.2 |
|
|
} |
|
|
|
|
|
event QuestItem_Highlight_Off_Halloween |
|
|
{ |
|
|
Animate GlowImage Alpha 0 Bias 0.8 0 0.2 |
|
|
} |
|
|
|
|
|
////-------------------------------------------------------------------------- |
|
|
event CompetitiveGame_LowerChatWindow |
|
|
{ |
|
|
Animate HudChat ypos r140 Accel 0 0 |
|
|
} |
|
|
|
|
|
event CompetitiveGame_RestoreChatWindow |
|
|
{ |
|
|
Animate HudChat ypos 275 Accel 0 0 |
|
|
} |
|
|
|
|
|
event HudTournament_MoveChatWindow |
|
|
{ |
|
|
RunEvent CompetitiveGame_LowerChatWindow 0 |
|
|
RunEvent CompetitiveGame_RestoreChatWindow 8 |
|
|
} |
|
|
|
|
|
//-------------------------------------------------------------------------- |
|
|
event HudTournament_AnimateTeams_In |
|
|
{ |
|
|
Animate RedTeamPanel xpos c150 Accel 0 0.25 |
|
|
Animate BlueTeamPanel xpos c-300 Accel 0 0.25 |
|
|
} |
|
|
|
|
|
event HudTournament_AnimateTeams_Out |
|
|
{ |
|
|
Animate RedTeamPanel xpos r-5 Accel 0 0.68 |
|
|
Animate BlueTeamPanel xpos -155 Accel 0 0.68 |
|
|
} |
|
|
|
|
|
event HudTournament_DoorsClose |
|
|
{ |
|
|
StopEvent HudTournament_ResetTimer 0 |
|
|
|
|
|
SetVisible CountdownBG 0 5 |
|
|
SetVisible CountdownLabel 1 0 |
|
|
SetVisible CountdownLabelShadow 1 0 |
|
|
|
|
|
Animate CountdownLabel ypos c-5 Gain 0.75 0 0.4 |
|
|
Animate CountdownLabelShadow ypos c-2 Gain 0.75 0 0.4 |
|
|
|
|
|
SetVisible MatchStartingBG 1 0 |
|
|
SetVisible BlueTeamPanel 1 0 |
|
|
SetVisible RedTeamPanel 1 0 |
|
|
|
|
|
SetVisible HudTournamentBG 0 2 |
|
|
SetVisible TournamentConditionLabel 0 2 |
|
|
RunEventChild MatchStartingBG PlayDoorCloseAnim 0 |
|
|
RunEventChild FrontParticlePanel PlayDoorSlamParticles 0.45 |
|
|
RunEventChild MatchStartingBG PlayDoorOpenAnim 7 |
|
|
|
|
|
RunEvent HudTournament_AnimateTeams_In 0.25 |
|
|
RunEvent HudTournament_AnimateTeams_Out 7.70 |
|
|
|
|
|
SetVisible CountdownLabel 0 9.9 |
|
|
SetVisible CountdownLabelShadow 0 9.9 |
|
|
|
|
|
SetVisible MatchStartingBG 0 10 |
|
|
SetVisible BlueTeamPanel 0 10 |
|
|
SetVisible RedTeamPanel 0 10 |
|
|
|
|
|
SetVisible CountdownBG 1 11 |
|
|
} |
|
|
|
|
|
event PlayDoorSlamParticles |
|
|
{ |
|
|
FireCommand 0 "start0" |
|
|
} |
|
|
|
|
|
event PlayDoorCloseAnim |
|
|
{ |
|
|
FireCommand 0 "animation close" |
|
|
} |
|
|
|
|
|
event PlayDoorOpenAnim |
|
|
{ |
|
|
FireCommand 0 "animation open" |
|
|
} |
|
|
|
|
|
event HudTournament_ShowTimerCompetitive |
|
|
{ |
|
|
Animate CountdownLabel ypos 150 Linear 0 0 |
|
|
Animate CountdownLabelShadow ypos 150 Linear 0 0 |
|
|
|
|
|
SetVisible CountdownBG 1 0 |
|
|
SetVisible CountdownLabel 1 0 |
|
|
SetVisible CountdownLabelShadow 1 0 |
|
|
} |
|
|
|
|
|
event HudTournament_ShowTimerDefault |
|
|
{ |
|
|
Animate CountdownLabel ypos 425 Linear 0 0 |
|
|
Animate CountdownLabelShadow ypos 425 Linear 0 0 |
|
|
|
|
|
SetVisible CountdownBG 1 0 |
|
|
SetVisible CountdownLabel 1 0 |
|
|
SetVisible CountdownLabelShadow 1 0 |
|
|
} |
|
|
|
|
|
event HudTournament_HideTimer |
|
|
{ |
|
|
SetVisible CountdownBG 0 0 |
|
|
SetVisible CountdownLabel 0 0 |
|
|
SetVisible CountdownLabelShadow 0 0 |
|
|
} |
|
|
|
|
|
event Hud_StatsAndMedals_Show |
|
|
{ |
|
|
SetVisible DrawingPanel 0 0 |
|
|
SetVisible WinPanelLogo 0 0 |
|
|
SetVisible StatsBgPanel 1 0 |
|
|
SetVisible StatsLabelPanel 1 0 |
|
|
Animate StatsLabelPanel ypos 75 Accel 0 0.1 |
|
|
Animate BlueMedals ypos 75 Accel 0 0.1 |
|
|
Animate RedMedals ypos 75 Accel 0 0.1 |
|
|
} |