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wxlua and wxWidgets #15

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drahosp opened this issue Mar 11, 2011 · 4 comments
Closed

wxlua and wxWidgets #15

drahosp opened this issue Mar 11, 2011 · 4 comments

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@drahosp
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drahosp commented Mar 11, 2011

Add wxLua and wxWidgets dependency. http://wxlua.sourceforge.net/
For now dependency will be binary for Windows and a placeholder for other systems.

@davidm
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davidm commented Mar 13, 2011

The easy way out is to just call the existing native build files from cmake rather than trying to translate these fully to cmake. On Windows, this is probably (cd build/msw/ && nmake -f makefile.vc) on MSVC or makefile.gcc on MinGW. On others it would be the autoconf build. Either use execute_process or maybe the more correct thing is ExternalProject_Add.

@drahosp
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drahosp commented Mar 13, 2011

This is actually a good idea. In this regard LuaDist would act similarly to Homebrew and use the native builds and patch things if needed. I'll try this approach on libgd and wxWidgets. I'd love to avoid binaries as much as possible.

@drahosp
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drahosp commented Jul 31, 2011

Initial version in Repository, for now Windows only.

@drahosp
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drahosp commented Jul 31, 2011

Closing this in order to meet the milestone. I will work on the non-windows install with the issue closed.

@drahosp drahosp closed this as completed Jul 31, 2011
@drahosp drahosp self-assigned this Feb 18, 2014
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