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A lightweight Lua-based IDE for Lua with code completion, syntax highlighting, live coding, remote debugger, and code analyzer
Lua Other
Branch: master
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api Fixed invalid escape sequence that fails under LuaJIT.
build Updated Linux startup script to use online versions of wxlua packages…
cfg Updated CHANGELOG and configuration documentation for 0.35.
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zbstudio Updated MANIFEST to include all configuration files.
.travis.yml Updated travis hook
CMakeLists.txt Added automated version generation to version.lua
LICENSE Updated LICENSE to add remdebug license information.
zbstudio.lua Update zbstudio.lua Added handling of command line parameters on OSX and Linux; updated d…

Project Description

ZeroBrane Studio is a lightweight Lua IDE with code completion, syntax highlighting, remote debugger, code analyzer, live coding, and debugging support for several Lua engines (LuaJIT, Löve 2D, Moai, Gideros, Corona, Marmalade Quick, MobileLua, GSL-shell, and others). It originated from the Estrela Editor.


  • Written in Lua, so easily customizable.
  • Small, portable, and cross-platform (Windows, Mac OSX, and Linux).
  • Auto-completion for functions, keywords, and custom APIs.
  • Interactive console to directly test code snippets with local and remote execution.
  • Integrated debugger (with support for local and remote debugging).
  • Live coding with Lua (demo), Löve 2D (demo), Gideros (demo), Moai, and Corona SDK.
  • Support for plugin-like components:
    • applications: overall control of applications settings;
    • specs (spec/): file syntax, lexer, keywords (e.g. glsl);
    • apis (api/): for code-completion and tool-tips;
    • interpreters (interpreters/): how a project is run;
    • config (cfg/): contains style and basic editor settings;
    • tools (tools/): additional tools (e.g. DirectX/Cg shader compiler...).


ZeroBrane Studio debugger screenshot


Open file(s):
  zbstudio <filename> [<filename>...]
  any non-option will be treated as filename

Overriding default configuration:
  zbstudio -cfg "<luacode overriding config>" [<filename>]
  e.g.: zbstudio -cfg "editor.fontsize=12" somefile.lua

Loading custom configuration:
  zbstudio -cfg config/file.lua [<filename>]
  e.g.: zbstudio -cfg cfg/estrela.lua


ZeroBrane Studio and MobDebug

ZeroBrane LLC: Paul Kulchenko (

Estrela Editor

Luxinia Dev: Christoph Kubisch (

Where is Estrela?

The projects have been merged and zbstudio will lead the future. Please reassociate files with zbstudio. To keep your history of files and projects copy the contents of the EstrelaEditor.ini in your HOME directory to ZeroBraneStudio.ini. If you have used Estrela for graphics shader authoring or luxinia, create/modify the cfg/user.lua to include the content of cfg/estrela.lua to load all tools and specifications by default again.


See LICENSE file.

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