Releases: imlutr/gravity-box
Releases · imlutr/gravity-box
1.4.6 - Hotfix
1.4.5 - Hotfix
- Hopefully fixed the game having black bars on high aspect ratios, such as 18.5:9 (Edit: I didn't)
- Decreased the delay between level skips, from 1.5 minutes to 0.5 minutes - I don't think I'll change it any further
- Fixed bug in the level editor where the buttons' color would glitch when pressed
1.4.4 - Hotfix
- Fixed new record rank not being stored to storage, again... (#71)
- Fixed player being told he achieved a new record when it was not the case
1.4.3 - Hotfix
- Fixed sometimes not being able to shoot in levels with collectible points (#72)
- Fixed new record rank not being stored to storage (#71)
- Fixed player not being told if he got a new record
- Fixed the timer in the skip level pane which would update every 5 seconds instead of every second
- Added interstitial ads after choosing a level from the level selector (doesn't affect the number of ads shown in a session)
- Changed the time between interstitial ads, now averaging 3.5 ads per average session (instead of 3) - I doubt I will change it more in the near future
- Changed the delay between skip levels from 5 minutes to 1.5 minutes
1.4.2 - Hotfix
- Fixed freeze issue (#70)
1.4.1 - Hotfix
- Maybe fixed ANR after updating the game for few players (Edit: nope)
- Changed the tip on level 5 to give a better understanding about the game
1.4
1.3.2 - Hotfix
- Fixed (maybe) a crash caused by Firebase Realtime Database
- Added levels analytics
- Changed the restart button's size to be bigger (it looks the same, the touchable area is bigger)
1.3.1 - Hotfix
- Fixed a bug where you couldn't watch rewarded ads if you launched the game without being connected to the internet (and connecting afterward, in-game)
- Added silent database failure, meaning that the game won't crash if something went wrong while updating the leaderboards
- Removed getting API keys from a Firebase Function because it caused a few crashes (2-3), and I don't even store any keys there (for now)