Ludii is a general game system designed to play, evaluate and design a wide range of games, including board games, card games, dice games, mathematical games, and so on. These pages provide tutorials for designing games in Ludii, and various programmatic use cases of Ludii (implementing, testing and evaluating Artificial Intelligence in Ludii, running games for game evaluation or other purposes, etc.).
.. toctree:: :maxdepth: 2 :caption: Getting Started installing_ludii installing_this_repo
.. toctree:: :maxdepth: 2 :caption: Designing Games for Ludii lud_format_basics tutorial_amazons
.. toctree:: :maxdepth: 2 :caption: Programming with Ludii ludii_terminology loading_games running_trials cheat_sheet
.. toctree:: :maxdepth: 2 :caption: Implementing AIs for Ludii basic_ai_api
.. toctree:: :maxdepth: 2 :caption: Other Information contact_info acknowledgements
The following .bib
entry may be used for citing the use of Ludii in papers:
@inproceedings{Piette2020Ludii, author = "{\'E}. Piette and D. J. N. J. Soemers and M. Stephenson and C. F. Sironi and M. H. M. Winands and C. Browne", booktitle = "Proceedings of the 24th European Conference on Artificial Intelligence (ECAI 2020)", title = "Ludii -- The Ludemic General Game System", pages = "411-418", year = "2020", editor = "G. De Giacomo and A. Catala and B. Dilkina and M. Milano and S. Barro and A. Bugarín and J. Lang", series = "Frontiers in Artificial Intelligence and Applications", volume = "325", publisher = "IOS Press" }