• Contents
  • Introduction
  • Adding a WaterPlane
  • WaterPlane Properties
  • Transform
  • WaterPlane
  • WaterObject
  • Waves (vertex undulation)
  • Ripples (texture undulation)
  • Foam
  • Reflect
  • Underwater Fogging
  • Misc
  • Distortion
  • Basic Lighting
  • Sound
  • Editing
  • Mounting
  • Object
  • Persistence
  • Conclusion