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Raytracer that I developed as part of a university graphics class
C++ Objective-C C
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.gitignore
Makefile
README.md
camera.cpp
camera.h
group.cpp
group.h
hit.h
image.C
image.h
image_png.h
light.h
main.cpp
material.h
matrix.C
matrix.h
multithread.h
object3d.h
plane.cpp
plane.h
ray.h
raytracer.cpp
raytracer.h
scene_parser.cpp
scene_parser.h
sphere.cpp
sphere.h
transform.cpp
transform.h
triangle.cpp
triangle.h
vectors.h

README.md

raytracer

Raytracer that I developed as part of a university graphics class

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