{"payload":{"feedbackUrl":"https://github.com/orgs/community/discussions/53140","repo":{"id":12813502,"defaultBranch":"master","name":"lio","ownerLogin":"MALBECC","currentUserCanPush":false,"isFork":false,"isEmpty":false,"createdAt":"2013-09-13T15:57:57.000Z","ownerAvatar":"https://avatars.githubusercontent.com/u/26436980?v=4","public":true,"private":false,"isOrgOwned":true},"refInfo":{"name":"","listCacheKey":"v0:1712959754.0","currentOid":""},"activityList":{"items":[{"before":"e776251b3a8a1657c5689c1cc19b906aa5a5334a","after":"8da146079f9806a2a6aa7b440d6cd44caf95fc91","ref":"refs/heads/GPU_deprecated","pushedAt":"2024-05-16T17:38:58.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"charlyqchm","name":null,"path":"/charlyqchm","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/14202634?s=80&v=4"},"commit":{"message":"Change partially the texture str_tex. The code IS NOT compiling yet with CUDA.\n- We understand that str_tex = h_str, this was mediated by the variable gammaArray before.\n- h_str is not accesible for str_tex. We don't know if include it as argument or in one header.","shortMessageHtmlLink":"Change partially the texture str_tex. The code IS NOT compiling yet w…"}},{"before":"35fef8608ebbdd9ed5bec736136c63fe0674296a","after":"e776251b3a8a1657c5689c1cc19b906aa5a5334a","ref":"refs/heads/GPU_deprecated","pushedAt":"2024-04-17T19:53:34.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"gonzalodm","name":"gonzalo","path":"/gonzalodm","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18451732?s=80&v=4"},"commit":{"message":"Change texture in excited states","shortMessageHtmlLink":"Change texture in excited states"}},{"before":null,"after":"35fef8608ebbdd9ed5bec736136c63fe0674296a","ref":"refs/heads/GPU_deprecated","pushedAt":"2024-04-12T22:09:14.000Z","pushType":"branch_creation","commitsCount":0,"pusher":{"login":"charlyqchm","name":null,"path":"/charlyqchm","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/14202634?s=80&v=4"},"commit":{"message":"Add Nano's changes to replace deprecated texture syntax.\nThe code doesn't compile with CUDA 12.\nMore changes must be done to compile LIO with GPU again.","shortMessageHtmlLink":"Add Nano's changes to replace deprecated texture syntax."}},{"before":"73070f6ffd1fc991c5652ecf943cd249c35a8df2","after":"c86d91dd1003873a553852c8592f33d9504d2f0f","ref":"refs/heads/master","pushedAt":"2024-01-22T20:32:08.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"segmentat10nfault","name":"Uriel Morzan","path":"/segmentat10nfault","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/6616258?s=80&v=4"},"commit":{"message":"Update README.md","shortMessageHtmlLink":"Update README.md"}}],"hasNextPage":false,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"cursor":"djE6ks8AAAAES-qPZAA","startCursor":null,"endCursor":null}},"title":"Activity · MALBECC/lio"}