diff --git a/engine/source/core/torqueConfig.h b/engine/source/core/torqueConfig.h index 7f9158cd..89aa1550 100644 --- a/engine/source/core/torqueConfig.h +++ b/engine/source/core/torqueConfig.h @@ -20,7 +20,7 @@ /// Version number is major * 1000 + minor * 100 + revision * 10. /// Different engines (TGE, T2D, etc.) will have different version numbers. -#define TORQUE_VERSION 905 // version 0.9 +#define TORQUE_VERSION 906 // version 0.9 #define TORQUE_PROTOCOL_VERSION 14 // increment this when we change the protocol /// What engine are we running? The presence and value of this define are diff --git a/game/main.cs b/game/main.cs index 2ede44eb..87166db5 100644 --- a/game/main.cs +++ b/game/main.cs @@ -377,7 +377,7 @@ function initVideo() $pref::Video::FSAALevel = 0; } - $canvasCreated = createCanvas("Marble Blast Ultra! - 1.17.2"); + $canvasCreated = createCanvas("Marble Blast Ultra! - 1.17.3"); // We need to set up Gamma Ramp here so that the splash screens are affected.