ModMaker DLC extract warning & procedure #140
Comments
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#3 -- Okay, then just make sure the warning message to the user is clear that total DLC extraction is mandatory. All or none. |
I thought I worded it as all? |
Doesn't look like it's fixed. I'm testing applying a .mod to a DLC mod and I triggered this message when choosing "Run All": In my case, all my DLC are already extracted, so the message isn't valuable and confusing. It's what I reported as No. 1 in the OP above. This Issue also of course relates to #235 and the whole DLC extraction change. Namely, that part of the point of moving DLC extraction to the start of the toolset, was so that MM and Texplorer didn't have to warn the user about this stuff anymore. |
Fixed. |
I'm sort of still getting this message. I'm now getting the new message about "Jobs containing DLC references, go back and extract now" for the same freshly-made mod file affecting a DLC mod. Yet, ALL of my DLC are extracted. No information in the debug output related to the message, so I'm not sure what's causing it. Anything I can do to help you better locate the issue? |
It's that annoying __metadata folder. |
I'll say this is verified in 745. New issue for the false positive of the DLC issue has been moved to #269. |
A couple things with this new feature:
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