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0.01-130311-draft (2013-03-11)
- First working version
0.02 (2013-03-11)
- Help message is now can be called using '-?' or '--help' arguments
- Now it's REALLY random
- Fix segfault in situation, when the map has failed to create 'cause of too large width or height specified
- Maximal sprites count changed and now it can be redefined while re-compilation
0.03 (2013-03-12)
- Add 'deadzone' feature
- Add sprite rotation feature
- Add ability to interrupt bnagen while cooking
- Remove obsolete maskgen module
0.04 (2013-03-13)
- Improved performance
- Add ability to comment lines in sprite list by using sharps
- Changed seed attribute behaviour
0.04_1 (2013-03-15)
- Fixed possible rotated sprites crossing
0.04_2 (2013-03-15)
- Add ability to read sptite list from stdin by using '-' as the file name
- Tiny optimizations in map renderer
0.05 (2013-03-25)
- Now it writes indexed PNG format
0.05_1 (2013-03-28)
- Fixed wrong progress bar values on 'rendering' stage
- Removed unused `Uint8 asd` from convert.c
0.06 (2013-04-02)
- RGB to 8-bit conversion optimizations:
- Black color caching
- Fixed uninitialized ncolors field
- genNearColor and genCreatePelettizedColors has been completely refactored
0.07 (2013-04-04)
- Redesigned logging
0.07_1 (2013-04-05)
- Improved logging
- Fixed missing 'end-of-line' in the last message
- Deadzone now have it's default value
0.07_2 (2013-04-06)
- Fixed missing SDL error messages when started without video subsystem
0.08 (2013-04-08)
- Added ability to set up maximal palette colors count