From 7d8950e2c67ac6479bd6c2b279f79431c720482a Mon Sep 17 00:00:00 2001 From: X_Jun <757919340@qq.com> Date: Tue, 12 Dec 2023 17:26:04 +0800 Subject: [PATCH] =?UTF-8?q?2.38.5=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- MarkdownFiles/Updates/Updates.md | 4 ++++ Project 19-/39 VSM and ESM/GameApp.cpp | 2 +- README.md | 8 +++----- 3 files changed, 8 insertions(+), 6 deletions(-) diff --git a/MarkdownFiles/Updates/Updates.md b/MarkdownFiles/Updates/Updates.md index b21346bb..4595828c 100644 --- a/MarkdownFiles/Updates/Updates.md +++ b/MarkdownFiles/Updates/Updates.md @@ -4,6 +4,10 @@ - 中版本号 项目添加 - 小版本号 项目调整(随中版本号添加归零) +2023/12/12 Ver2.38.5 + +- 修复项目39的模型读取问题 + 2023/2/25 Ver2.38.4 - 修复项目32的报错问题 diff --git a/Project 19-/39 VSM and ESM/GameApp.cpp b/Project 19-/39 VSM and ESM/GameApp.cpp index 1aa67fe0..331df0ef 100644 --- a/Project 19-/39 VSM and ESM/GameApp.cpp +++ b/Project 19-/39 VSM and ESM/GameApp.cpp @@ -535,7 +535,7 @@ bool GameApp::InitResource() // ****************** // 初始化对象 // - m_Powerplant.SetModel(m_ModelManager.CreateFromFile("..\\Model\\powerplant\\powerplant.obj")); + m_Powerplant.SetModel(m_ModelManager.CreateFromFile("..\\Model\\powerplant\\powerplant.gltf")); m_ModelManager.CreateFromGeometry("cube", Geometry::CreateBox()); m_Cube.SetModel(m_ModelManager.GetModel("cube")); diff --git a/README.md b/README.md index 11c11ed2..1adf7831 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # DirectX11 With Windows SDK教程演示项目 -![](https://img.shields.io/badge/license-MIT-dddd00.svg) [![](https://img.shields.io/badge/Ver-2.38.3-519dd9.svg)](https://github.com/MKXJun/DirectX11-With-Windows-SDK/blob/master/MarkdownFiles/Updates/Updates.md) +![](https://img.shields.io/badge/license-MIT-dddd00.svg) [![](https://img.shields.io/badge/Ver-2.38.5-519dd9.svg)](https://github.com/MKXJun/DirectX11-With-Windows-SDK/blob/master/MarkdownFiles/Updates/Updates.md) **现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x** @@ -100,9 +100,7 @@ Project 31 ## 最近更新 -- 2023/2/25 Ver2.38.4 - - 修复项目32的报错问题 - - 处理Transform获取欧拉角时的死锁问题 - - EffectHelper类少量调整 +- 2023/12/12 Ver2.38.5 + - 修复项目39的模型读取问题 **[历史更新记录](MarkdownFiles/Updates/Updates.md)**