diff --git a/Source/MASFlightComputer.cs b/Source/MASFlightComputer.cs index 2fbf9bfd..47d3b1e8 100644 --- a/Source/MASFlightComputer.cs +++ b/Source/MASFlightComputer.cs @@ -1203,6 +1203,9 @@ public void Start() { if (HighLogic.LoadedSceneIsFlight) { + audioObject = new GameObject(); + morseAudioObject = new GameObject(); + additionalEC = 0.0f; rate = Mathf.Max(0.0f, rate); commandModule = part.FindModuleImplementing(); @@ -1720,9 +1723,9 @@ private void UpdateLocalCrew() #endregion #region Audio Player - GameObject audioObject = new GameObject(); + GameObject audioObject; AudioSource audioSource; - GameObject morseAudioObject = new GameObject(); + GameObject morseAudioObject; AudioSource morseAudioSource; string morseSequence; float morseVolume;