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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.31205.134 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Airship", "Airship\Airship.csproj", "{11FBC798-BAF5-4EE5-9511-BE6DB0592F99}" | ||
EndProject | ||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{D4B18E03-E16D-4C41-8753-70CAD2611B11}" | ||
ProjectSection(SolutionItems) = preProject | ||
.editorconfig = .editorconfig | ||
EndProjectSection | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{11FBC798-BAF5-4EE5-9511-BE6DB0592F99}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{11FBC798-BAF5-4EE5-9511-BE6DB0592F99}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{11FBC798-BAF5-4EE5-9511-BE6DB0592F99}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{11FBC798-BAF5-4EE5-9511-BE6DB0592F99}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {371E59C1-0EFD-448D-8D7A-3AC7CAB3482C} | ||
EndGlobalSection | ||
EndGlobal |
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using BepInEx; | ||
using BepInEx.IL2CPP; | ||
using HarmonyLib; | ||
using BepInEx.Logging; | ||
using Reactor; | ||
using Reactor.Patches; | ||
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namespace Airship | ||
{ | ||
[BepInPlugin(Id)] | ||
[BepInProcess("Among Us.exe")] | ||
[BepInDependency(ReactorPlugin.Id)] | ||
public class Airship : BasePlugin | ||
{ | ||
public const string Id = "boss.gamer.yt"; | ||
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public Harmony Harmony { get; } = new Harmony(Id); | ||
public static ManualLogSource log; | ||
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public override void Load() | ||
{ | ||
log = Log; | ||
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log.LogMessage("Better Airship Mod loaded"); | ||
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ReactorVersionShower.TextUpdated += (text) => | ||
{ | ||
int index = text.text.LastIndexOf('\n'); | ||
text.text = text.text.Insert(index == -1 ? text.text.Length - 1 : index, | ||
"\n \n \n \n \n \n \nBetter Airship by Boss_GamerYT & DaNoob \nyoutube.com/BossGamerYTShorts \n<color=#2cdb12>Version: 9.3.0</color> <color=#2cdb12>Stable</color> \n<color=#2294E6FF>Thanks for installing BetterAirship!</color>"); | ||
}; | ||
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Harmony.PatchAll(); | ||
} | ||
} | ||
} |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<TargetFramework>netstandard2.1</TargetFramework> | ||
<Version>9.2.9</Version> | ||
<GameVersion>2021.6.15s</GameVersion> | ||
<Description>BetterAirship</Description> | ||
<Authors>BossGamerYT</Authors> | ||
</PropertyGroup> | ||
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<Target Name="Copy" AfterTargets="Build"> | ||
<Copy SourceFiles="$(OutputPath)$(AssemblyName).dll" DestinationFiles="$(AmongUs)/BepInEx/plugins/BetterAirship MOD.dll" /> | ||
</Target> | ||
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<ItemGroup> | ||
<Reference Include="$(AmongUs)\BepInEx\core\*.dll"> | ||
<Private>false</Private> | ||
</Reference> | ||
<Reference Include="$(AmongUs)\BepInEx\unhollowed\*.dll"> | ||
<Private>false</Private> | ||
</Reference> | ||
<Reference Remove="$(AmongUs)\BepInEx\unhollowed\netstandard.dll;$(AmongUs)\BepInEx\unhollowed\Newtonsoft.Json.dll" /> | ||
<None Include="..\.editorconfig" Link=".editorconfig" /> | ||
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<Reference Include="$(AmongUs)\BepInEx\plugins\Reactor-$(GameVersion).dll" /> | ||
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<EmbeddedResource Include="Resources\Hats\*.png" /> | ||
</ItemGroup> | ||
</Project> |
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62
Airship Source Code v9.3.0/Airship/HatManager/CustomHatManager.cs
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using HarmonyLib; | ||
using System; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
using System.Linq; | ||
using System.Reflection; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using UnhollowerBaseLib; | ||
using UnityEngine; | ||
using BepInEx; | ||
using BepInEx.IL2CPP; | ||
using Reactor.Extensions; | ||
using Reactor.Unstrip; | ||
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namespace Airship | ||
{ | ||
class CustomHatManager | ||
{ | ||
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public static HatBehaviour CreateHat(string hat) | ||
{ | ||
HatBehaviour newHat = new HatBehaviour(); | ||
Texture2D tex = GUIExtensions.CreateEmptyTexture(2, 2); | ||
Assembly assembly = Assembly.GetExecutingAssembly(); | ||
Stream myStream = assembly.GetManifestResourceStream("Airship.Resources.Hats."+ hat); | ||
byte[] buttonTexture = Reactor.Extensions.Extensions.ReadFully(myStream); | ||
ImageConversion.LoadImage(tex, buttonTexture, false); | ||
newHat.MainImage = Sprite.Create( | ||
tex, | ||
new Rect(0, 0, tex.width, tex.height), | ||
new Vector2(0.5f, 0.8f), | ||
225f | ||
); | ||
newHat.ProductId = $"+{hat}"; | ||
newHat.InFront = true; | ||
newHat.NoBounce = true; | ||
return newHat; | ||
} | ||
} | ||
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[HarmonyPatch(typeof(HatManager), nameof(HatManager.GetHatById))] | ||
public static class HatManagerPatch | ||
{ | ||
private static bool modded = false; | ||
public static void Prefix(HatManager __instance) | ||
{ | ||
if(!modded) | ||
{ | ||
modded = true; | ||
var hats = new List<string>(); | ||
string[] fileEntries = Assembly.GetExecutingAssembly().GetManifestResourceNames(); | ||
foreach (string file in fileEntries) | ||
if (file.StartsWith("Airship.Resources.Hats.") && file.EndsWith(".png")) | ||
hats.Add(file.Split("Airship.Resources.Hats.")[1]); | ||
foreach (string hat in hats) | ||
__instance.AllHats.Add(CustomHatManager.CreateHat(hat)); | ||
__instance.AllHats.Sort((Il2CppSystem.Comparison<HatBehaviour>) ((h1, h2) => h2.ProductId.CompareTo(h1.ProductId))); | ||
} | ||
} | ||
} | ||
} |
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using BepInEx; | ||
using BepInEx.IL2CPP; | ||
using HarmonyLib; | ||
using InnerNet; | ||
using UnhollowerBaseLib; | ||
using UnityEngine; | ||
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namespace Airship.Colors | ||
{ | ||
[BepInPlugin("en.bossgamer.excolors", "ExtraColors", "1.3")] | ||
public class ExtraColors : BasePlugin { | ||
public override void Load() { | ||
var array = new[] { | ||
StringNames.VitalsRED, | ||
StringNames.VitalsBLUE, | ||
StringNames.VitalsGRN, | ||
StringNames.VitalsPINK, | ||
StringNames.VitalsORGN, | ||
StringNames.VitalsYLOW, | ||
StringNames.VitalsBLAK, | ||
StringNames.VitalsWHTE, | ||
StringNames.VitalsPURP, | ||
StringNames.VitalsBRWN, | ||
StringNames.VitalsCYAN, | ||
StringNames.VitalsLIME, | ||
(StringNames)999991, | ||
(StringNames)999992, | ||
(StringNames)999993, | ||
(StringNames)999994, | ||
(StringNames)999995, | ||
(StringNames)999996, | ||
(StringNames)999997, | ||
(StringNames)999998, | ||
(StringNames)999999, | ||
(StringNames)1000000, | ||
}; | ||
Color32[] array2 = new Color32[] { | ||
new Color32(198, 17, 17, byte.MaxValue), | ||
new Color32(19, 46, 210, byte.MaxValue), | ||
new Color32(27, 145, 62, byte.MaxValue), | ||
new Color32(238, 84, 187, byte.MaxValue), | ||
new Color32(240, 125, 13, byte.MaxValue), | ||
new Color32(246, 246, 87, byte.MaxValue), | ||
new Color32(63, 71, 78, byte.MaxValue), | ||
new Color32(215, 225, 241, byte.MaxValue), | ||
new Color32(107, 47, 188, byte.MaxValue), | ||
new Color32(113, 73, 30, byte.MaxValue), | ||
new Color32(56, byte.MaxValue, 221, byte.MaxValue), | ||
new Color32(80, 240, 57, byte.MaxValue), | ||
new Color32(108, 43, 61, byte.MaxValue), | ||
new Color32(255, 255, 190, byte.MaxValue), | ||
new Color32(131, 151, 167, byte.MaxValue), | ||
new Color32(159, 153, 137, byte.MaxValue), | ||
new Color32(236, 117, 120, byte.MaxValue), | ||
new Color32(97, 114, 24, byte.MaxValue), | ||
new Color32(38, 166, 98, byte.MaxValue), | ||
new Color32(0, 0, 255, byte.MaxValue), | ||
new Color32(255, 0, 0, byte.MaxValue) | ||
}; | ||
Color32[] array3 = new Color32[] { | ||
new Color32(122, 8, 56, byte.MaxValue), | ||
new Color32(9, 21, 142, byte.MaxValue), | ||
new Color32(10, 77, 46, byte.MaxValue), | ||
new Color32(172, 43, 174, byte.MaxValue), | ||
new Color32(180, 62, 21, byte.MaxValue), | ||
new Color32(195, 136, 34, byte.MaxValue), | ||
new Color32(30, 31, 38, byte.MaxValue), | ||
new Color32(132, 149, 192, byte.MaxValue), | ||
new Color32(59, 23, 124, byte.MaxValue), | ||
new Color32(94, 38, 21, byte.MaxValue), | ||
new Color32(36, 169, 191, byte.MaxValue), | ||
new Color32(21, 168, 66, byte.MaxValue), | ||
new Color32(108, 43, 61, byte.MaxValue), | ||
new Color32(255, 255, 190, byte.MaxValue), | ||
new Color32(131, 151, 167, byte.MaxValue), | ||
new Color32(159, 153, 137, byte.MaxValue), | ||
new Color32(236, 117, 120, byte.MaxValue), | ||
new Color32(97, 114, 24, byte.MaxValue), | ||
new Color32(38, 166, 98, byte.MaxValue), | ||
new Color32(255, 0, 0, byte.MaxValue), | ||
new Color32(0, 0, 255, byte.MaxValue) | ||
}; | ||
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Palette.ColorNames = array; | ||
Palette.PlayerColors = array2; | ||
Palette.ShadowColors = array3; | ||
} | ||
}; | ||
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[HarmonyPatch(typeof(TranslationController), nameof(TranslationController.GetString), | ||
new[] { typeof(StringNames), typeof(Il2CppReferenceArray<Il2CppSystem.Object>) })] | ||
public class PatchColours { | ||
public static bool Prefix(ref string __result, [HarmonyArgument(0)] StringNames name) { | ||
switch ((int)name) { | ||
case 999991: | ||
__result = "MAROON"; | ||
return false; | ||
case 999992: | ||
__result = "ROSE"; | ||
return false; | ||
case 999993: | ||
__result = "BANANA"; | ||
return false; | ||
case 999994: | ||
__result = "GRAY"; | ||
return false; | ||
case 999995: | ||
__result = "TAN"; | ||
return false; | ||
case 999996: | ||
__result = "CORAL"; | ||
return false; | ||
case 999997: | ||
__result = "FGREEN"; | ||
return false; | ||
case 999998: | ||
__result = "OLIVE"; | ||
return false; | ||
case 999999: | ||
__result = "ABASE"; | ||
return false; | ||
case 1000000: | ||
__result = "BBASE"; | ||
return false; | ||
} | ||
return true; | ||
} | ||
} | ||
} |
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using System.Linq; | ||
using HarmonyLib; | ||
using UnhollowerBaseLib; | ||
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namespace Airship.Patch | ||
{ | ||
[HarmonyPatch(typeof(HatManager), nameof(HatManager.GetUnlockedHats))] | ||
public class UnlockHats | ||
{ | ||
public static bool Prefix(HatManager __instance, ref Il2CppReferenceArray<HatBehaviour> __result) | ||
{ | ||
var array = ( | ||
from h in __instance.AllHats.ToArray() | ||
where !HatManager.IsMapStuff(h.ProdId) || SaveManager.GetPurchase(h.ProductId) | ||
select h | ||
into o | ||
orderby o.Order descending, o.name | ||
select o).ToArray(); | ||
__result = array; | ||
return false; | ||
} | ||
} | ||
} |
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25
Airship Source Code v9.3.0/Airship/Patch/pingtrackerupdate.cs
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using HarmonyLib; | ||
using InnerNet; | ||
using UnityEngine; | ||
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namespace BetterAirship.Patch { | ||
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[HarmonyPatch(typeof(PingTracker), nameof(PingTracker.Update))] | ||
[HarmonyPriority(Priority.First)] | ||
public static class PingTrackerPatch { | ||
private static Vector3 lastDist = Vector3.zero; | ||
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public static void Postfix(ref PingTracker __instance) { | ||
if (!(AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started)) { | ||
AspectPosition aspect = __instance.text.gameObject.GetComponent<AspectPosition>(); | ||
if (aspect.DistanceFromEdge != lastDist) { | ||
aspect.DistanceFromEdge += new Vector3(0.6f, 0); | ||
aspect.AdjustPosition(); | ||
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lastDist = aspect.DistanceFromEdge; | ||
} | ||
__instance.text.text += $"\n<color=#2294E6FF>BetterAirship by Boss_GamerYT#0001</color> \nThanks for downloading!"; | ||
} | ||
} | ||
} | ||
} |
Binary file added
BIN
+3.55 KB
Airship Source Code v9.3.0/Airship/Resources/Hat Template/Hat Template.png
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3
Airship Source Code v9.3.0/Airship/Resources/Hat Template/How to add a hat.txt
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Images can only be 300 x 375 | ||
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Check the Hat Templates folder for a template |
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dotnet build | ||
pause |