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AoE Multiplayer Remake 1.8.1 (Checksum: SOKK)

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@ZoomerGameing ZoomerGameing released this 08 Sep 22:06
· 15 commits to main since this release

General Changes:

  • Historical pops around the world reduce or increased to match historical pop levels
  • 2k stacks are now the permanent unit size for rest of the game
  • New politics system that makes absolutism harder to achieve and adds new political and state reforms
  • Host can now take control of Imperial Access CB and determine for themselves when to give HRE mil access
  • Conquest of North America CB added for France and Britain with 1745 tech. Winner gains all the loser's North American lands
  • New Japan CBs that make it cost more warscore and infamy to annex core Japanese lands
  • New acquire states and acquire core CBs that make small, medium, and large pop states easier or difficult to take
  • Goods output and good inventions adjusted or reduced to decrease RGO unemployment
  • RGO placement switched around world to offset RGO unemployment and balance trade goods
  • Clipper and steamer demand and production adjusted, starting navies reduced to account for this
  • Starting event to give mil goods to war participants
  • Starting OOBs adjusted due to pop changes
  • Razees and steamers nerfed
  • Netherlands now starts with roads like in Belgium
  • General province reshaping and map rework, more states where necessary
  • Russian, PLC, and Ottoman mil tech increased slightly
  • Some African tags removed to increase game speed
  • Regular clothes factory fixed
  • New crimes added
  • New settlement army works that increases immigrant attraction and colonial migration
  • France nerfed by removing Occitan, Breton, and Arpitan from accepted

Flavor:

  • Most decisions pushed back to later dates
  • Spanish decisions reworked, now only Spain can form Bourbon, and must hold onto their territories at game start to form it. They can also go for Bourbon Reforms, which will disable forming Bourbon but give buffs to Spanish American colonies. However, this may also trigger a revolt by Tupac.
  • Austria can now form Holy Roman Empire earlier with a new decision, but requires dominating every elector and destroying Prussia. They have until 1720 before this option is locked away, and this early formable also prevents HRE from gaining any flavor that would benefit it.
  • Austria that wins the Succession War and holds onto belgium has two new decisions it can do in 1730: ratify dutch neutrality and remove HRE cores in Belgium, or integrate austrian netherlands and gain accepted on flemish and walloon, as well as cores on south italy and belgium (if italy is owned). Dutch neutrality does not require winning the Succ War, but can not be done is HRE is formed with the domination decision.
  • Persian literacy increased, India decision now requires 1730 tech
  • Fixed Mughal decisions related to civ progress, Delhi formable requirements made easier
  • Minor Korea flavor
  • Morocco now starts civilized and has decisions to form Maghreb, which can threaten Ottomans mid-game
  • Ottoman flavor is now more diverse and requires making higher risk decisions to improve standing late game. Intervening in certain wars will help speed up Ottoman decisions and accepted.
  • Janissaries have to be removed with a 1730 tech now, and provide a small mob boost. Certain flavor to accept pops are locked behind removing Janissaries.
  • France regains Breton and Arpitan with 1730 decision, and Occitan with 1745 decision