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adding individual mobs to level editor and updated spawners to spawner #732
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Flet
added some commits
Mar 4, 2012
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danielduner
Mar 4, 2012
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Is it still possible to tell different spawner apart in the editor?
Is it still possible to tell different spawner apart in the editor? |
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i don't understand what it does :) |
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danielduner
Mar 4, 2012
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It makes it possible to place individual mobs in the level editor.
It makes it possible to place individual mobs in the level editor. |
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hows this @danielduner (note the mobs only show on the spawner in the level editor) |
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...ignore that backwards mummy :) |
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excellent! |
added a commit
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Mar 4, 2012
danielduner
merged commit faa477f
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Maescool:develop
Mar 4, 2012
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danielduner
Mar 4, 2012
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@Flet
The mobs forces the ground to become stone. Would it be possible to leave the ground as it is? And only allow placing mobs on existing ground (and over holes, for flying mobs)
@Flet |
ervilsoft
referenced this pull request
Mar 4, 2012
Closed
Use a different Level format for advanced features #746
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@Flet nice +1 @danielduner Created an issue #746 |
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@ervilsoft |
Flet commentedMar 4, 2012
cool? cool.