Releases: Maetrim/DDOBuilder
Build 1.0.0.196
---About Box resized to allow all bug reporters names to be visible
Fix: IoD Brightscale spell penetration bonus is now correctly an Equipment bonus (Reported by vryxnr)
Fix: Skill "Diplomacy" is now correctly a Dark Apostate class skill (Reported by hit_fido)
Fix: The "Deck Curse" augment will now be added to existing gear without having to reselect the item
---Additional discovered Deck Curses added:
------Curse of Uncontrollable Energy
------Curse of Future Sight
------Curse of the Winding Dirge
------Curse of the Merciless
------Curse of the Unfeeling
------Curse of Ghostly Haunting
Fix: Feat "Infernal Ancestry" should now correctly provide its Fire resistance (Reported by Edrein)
Fix: Item "Perfected Twisted Talisman" now has its Con bonus (Reported by Arakasu)
Fix: Item "Legendary Azure Targe" now correctly has Insightful Diversion not Insightful Incite (Reported by zilgabex)
Fix: "Ninja Spy: Shadow Double" description should now be correct (Reported by LouDaCrisp)
Fix: Isle of Dread augments in multiple items will no longer erroneously stack (Reported by Mummykiller)
Fix: "Single Weapon Fighting" feats Melee Alacrity in SWF should now be correct (Reported by Nectmar)
Fix: Arcane Archer (and Elf AA) "True Strike" has the correct AP cost and description (Reported by Nectmar)
Fix: Arcane Archer and Elf AA) Elemental Arrows options should now be correctly mutually exclusive (Reported by Nectmar)
Fix: An effect stacking issue for amount per class level items was fixed (Reported by hit_fido)
Fix: Divine Disciple: Light and Dark now correctly has 3 stacks (Reported by hit_fido)
Missing Items Added:
---Legendary Twinchopper (Greate Axe) (Reported by LouDaCrisp)
---Desolation Spectacles (Goggles) (Reported by aphextf)
---Eyes of Defilement (Goggles) (Reported by aphextf)
---Misery Monocle (Goggles) (Reported by aphextf)
---Beltstrap of Forbidden Tomes (Belt) (Reported by aphextf)
---Blade-Barbed Bandolier (Belt) (Reported by aphextf)
---Buckle of Assimilation (Belt) (Reported by aphextf)
---Legendary Defiled Azure Buckler (Buckler) (Reported by aphextf)
---Legendary Defiled Azure Targe (Small Shield) (Reported by aphextf)
---Legendary Defiled Azure Rotella (Large Shield) (Reported by aphextf)
---Legendary Defiled Azure Tower (Tower Shield) (Reported by aphextf)
U64 Augments and Set Bonuses Added:
---Imbued Infusion
---Bold Tactician
---Subtle Blade
---Legendary Bulwark
Build 1.0.0.195
Fix: Dinosaur bone "Silverscale" bonuses are now correct, wiki also updated (Reported by 84monta)
Fix: Morgrave augment text updated and effects added where required.
Fix: An issue with number of skill points for race/stat combinations with an Unknown class setup was fixed (Reported by Riareos)
Fix: Swashbuckling Competence threat range bonuses for weapons with/without IC should now be correct (Reported by christhemisss)
Fix: Missing item icons harvested
Fix: Sun stance Ki genration effects are now correctly attached to Sun Stance, not Mountain stance (Reported by MuazAlhaidar)
Fix: Enhancement "Tabaxi Trailblazer: Attune" now has its KiHit and KiPassive effects (Reported by MuazAlhaidar)
Fix: Half-Elf Rogue Diletante options now have their missing effects (Reported by christhemisss)
U63 Support:
---Bonus type "Fortune" added
---All items will now automatically have an augment type "Deck Curse" added
---Facet of Coalesced Impacts
---Facet of Condensed Power
---Facet of Psionic Intrusion
---Globe of Cursed Blood
---"Deck Curse" augments added from the page https://ddowiki.com/page/Item:Deck_of_Many_Curses
Build 1.0.0.194
Fix: Spell "Sleet Storm" is now correctly a level 4 Stromsinger spell (Reported by Kalibano)
Fix: Various Topaz augments will now correctly be compatible with Orange augment slots (Reported by Kalibano)
Fix: Ravager: Ability I/II strength options will now corretcly awars the strength (Reported by Jack Jarvis Esquire)
Fix: Feat "Empower Healing Spell" now only requires 1 level of Alchemist to train (Reported by ThanBogan)
Fix: Various spelling typos fixed (Reported by nadia72295)
Fix: Ninka Spy: Ninjutsu options should now be correctly mutually exclusive (Reported by nadia72295)
Fix: Item "Legendary Magma Waders" now correctly give 36% fire absorption (Reported by Talnar)
New Items:
---All the raid items and the augment upgrades for them provided by krizinja
U62 Changes:
---Arcane Archer (Ranger & Elf)
------Force Arrows is now 1 rank 2 Action Point (uses the 3rd rank bonuses).
------True Strike is now 1 rank 2 Action Point (uses 3rd rank bonuses)
------Inferno Shot is now 1 rank 2 Action Point (uses the 3rd rank bonuses)
------Shattermantle Shot is now 1 rank 2 Action Point (uses the 3rd rank bonuses)
------Dispelling Shot is now 1 rank 2 Action Point (uses 3rd rank bonuses)
------Arcane Archer's tier 5 Improved Elemental Arrow's critical hits now scale with Imbue dice, dealing 1d10 per imbue dice on a critical hit, and apply to the Force Arrows imbue. (this replaces the current force arrows on-crit 1d10)
---Kensei
------Tactics is now 1 Action Point per rank.
------Weapon Focus vertical lines and the Exotic Focus enhancement are now 1 Action Point.
---Dwarf
------Shield Mastery's cost has been reduced to 1 Action Point/rank (this also affects human's and Purple Dragon Knight's Fighting Style multiselector).
---Purple Dragon Knight
------Sniper is now +1/2/3d6 Ranged Sneak Attack Dice and +2/4/6 Point Blank Shot distance, and now costs 1 Action Point/rank (this also affects human's Fighting Style multiselector).
---Vile Chemist
------Core 1 is now: +1 Reflex save. Each core ability you take in this tree beyond the first grants +5 Physical Resistance Rating.
------Cores 2, 3, 4, 5, and 6 now grant +5 Poison Spell Power, 2% Dodge, and 2% Dodge cap while in Orchidium instead of their original Orchidium boosts.
------Core 3 is now Hidden Blades I and grants +5 Universal Spell Power, +3% Doublestrike and Doubleshot, and +1 Imbue Dice.
------Core 4 is now Hidden Blades II and grants +5 Universal Spell Power, +3% Doublestrike and Doubleshot, and +1 Imbue Dice, as well as granting you full Base Attack Bonus.
------Core 5 is now Hidden Blades III and grants +5 Universal Spell Power, +3% Doublestrike and Doubleshot, and +1 Imbue Dice, as well as a +1 Competence Bonus to Critical Multiplier with all Simple weapons.
------Core 6 (Venom's Grip) now grants: +4 Intelligence, +10 Universal Spell Power, +3% Doublestrike and Doubleshot, and +2 Imbue Dice.
------Willful Ambition is now Swift Ambition and boosts Reflex saving throws.
------New Tier 4: Simple Thrown Mastery: If you have Simple Thrown Expertise, you now use the higher of your Intelligence or Dexterity to determine how much Doubleshot you gain from that feat.
------Sapping Ambition which was very buggy is gone and is now Brushed Aside: You gain the Defensive Roll feat.
---Apothecary
------Core 1 is now: +1 Will save. Each core ability you take in this tree beyond the first grants +5 Positive and Negative Spell Power.
------Cores 2, 3, 4, 5, and 6 now grant 2% Positive and Negative spell critical damage while in Verdanite instead of their original Verdanite boosts.
------Core 6 now grants +2 Transmutation DCs passively without requiring Verdanite.
------Tier 5 Master Apothecary now grants an additional +1 Spell Penetration (since this bonus was removed from Core 3).
------New Tier 4: Magical Toolbelt: 1 rank 2 Action Points: You gain +5% Magical Efficiency (since this bonus was removed from Core 4).
------Energy of the Scholar rank 3 is now 100 Spell Points.
---Bombardier
------Core 1 is now: +1 Fortitude save. Each core ability you take in this tree beyond the first grants +5 Fire/Cold/Acid/Electric/Poison Spell Power and +1 Burning Ambition Dice.
------Cores 2, 3, 4, 5, and 6 now grant +2% Fire, Cold, Electric, Acid, and Poison Spell Critical Damage instead of their original Pyrite boosts.
------Core 6 now grants +2 Conjuration DCs passively without requiring Pyrite.
------Cores 3, 4, 5 no longer grants Burning Ambition dice inconsistently and now just grants +1 each as per the text of core 1.
------Cores 3, 4, and 5 now grants +3 caster levels each BUT now require you to take different elements each time.
------Swift Ambition is now Holistic Ambition and grants Fortitude saving throws.
------The Rapid Condensation SLA has been removed.
------There are now 3 Vial SLAs in tiers 1, 2, and 3. You must take a different Vial element each time.
---Swashbuckler enhancement text for active attacks updated
---Warchanter enhancement text for active attacks updated
Build 1.0.0.193
Fix: Set "Beacon of Magic (Legendary)" now correctly adds +30 to MRR cap (Reported by SpartanKiller13)
Fix: Item "Legendary Toven's Hammer" can now be selected by those using Machrotechnic for rune arm access (Reported by SpartanKiller13)
Fix: Enhancement "Warchanter: The Frozen Fury" now includes Bard level in its DC calculation (Reported by Huntxrd)
Fix: Missing item "Legendary Blademark Amulet" added (Reported by krizinja)
---Was incorrectly classed as a trinket (Reported by Talnar)
Fix: Enhancement "Inquisitive: Improved Observation" will now provide Fort Bypass for each stack of Observation (Reported by christhemisss)
Fix: Feats "Knowledge/Grace of Battle" should now correctly work with all weapon types (Reported by christhemisss)
---An issue with attack/damage abilities for weapons was fixed
Fix: Item "Legendary Staff of Inner Sight" insightful potency is now correctly Spell power, not universal sepll power (Reported by christhemisss )
Raid Items Added:
---Outburst, the Electric End (Great Sword)
---Colossus, the Breaking Wall (Large Shield)
---The Demon Engine (Rune Arm)
---Masterwork Gauntlet (Gloves)
---Page Regalia: Divinity's Hand (Cloak)
---Page Regalia: Blasphemer's Manuscript (Cloak)
---Snare, the Chained Band (Necklace)
---The Claws of the Balor (Handwraps)
---Ignition, the Fear and Flame (Bastard Sword)
---Marro, the Bone of Demons (Club)
---The Anarchist's Crossbow (Abridged) (Heavy Crossbow)
---The Anarchist's Crossbow (Repeating Heavy Crossbow)
---Collapse, the Crusher of Souls (Great Club)
---Pestle, the Crucible of Bones (Warhammer)
---Char, the Hellstorm's Edge (Hand Axe)
---Demise, the Beginning of the Fall (Dwarven Waraxe)
---Page Regalia: Exiled Tactica (Cloak)
U61 Patch 1 Changes:
---Swashbuckler
------The Action Point cost of the Double Strike Action Boost has been reduced to 1 action point per rank.
---Archmage
------Damage dice of SLAs has been increased to match modern values.
------Damage SLAs now scale with highest of all spell schools.
------Energy of the Scholar's Spell Point cost has been increased to 100 in its third rank.
---Harper
------Increase universal to match 1mp/rp = 3universal.
------Harper Leadership now has its proper minimum level.
---Sorcerer
------Tier 5 Spell Like Abilities now scale with Evocation and Conjuration.
---Vistani
------Fan of Knives now breaks breakables.
---Frenzied Berzerker
------Power Rage has had its Action Point cost reduced to 1 per rank.
---Ninja Spy
------Diversion now grants +5 to Assassinate DCs when active.
------Shadow Double Tier 5 now grants +5 Assassinate DCs when active.
------Crippling Strike Tier 5 now grants +3 Assassinate DCs.
------Critical Multiplier in core 20 moves to core 18.
------Flash Bang and Touch of Death now factor in Assassinate bonuses.
------Poison Exploits now scales with higher of Melee/Ranged Power.
------Deadly Exploits is now fixed, is 1 rank 2AP, causes your poison exploit to deal double damage, and scales with higher of melee/ranged power.
---Warpriest/Warsoul
------Divine Vessel is now just a Cleave, no stack requirements.
---Falconry
------Practiced Accuracy now has a 3rd rank.
---Nature's Protector
------Rage of the Beast, Primal Beast, and Enduring Beast now have 3rd ranks.
---Battle Engineer
------The Critical Multiplier in Core 20 moves to Core 12.
---Dark Apostate
------Imbue dice moved to 1d8 to match other Spell Power scaling imbues.
---Arcanotechnician
------Core 1 is now: you gain 5 Electric, Force, and Fire spell power per core, and 1 universal spell power per point spent in the tree.
Build 1.0.0.192
Fix: "Arch-Mage: Efficient Heighten" now correctly costs 1ap per tier (Reported by Nectmar/Guntharm)
Fix: Item "Legendary/Epic Saltiron Plate" now has the correct drop location (Reported by MuazAlhaidar)
Fix: Feat "[Improved] Mental Toughness" now correctly awards 155 spell points by level 32 (Reported by YoureNotDead)
Fix: Feat "Past Life: Arcane Prodigy" now correctly awards 155 spell points by level 32 (Reported by YoureNotDead)
Fix: Enhancement "Frenzied Berserker: Frenzy" now has the correct text and effects (Reported by keluynn)
Fix: Enhancement "Deepwood Stalker: Improved Archer's Focus" now has the correct Melee Power text and bonus (Reported by christhemisss)
Fix: Spell "Holy Sword" effects should now affect ranged weapons (Reported by christhemisss)
Fix: All typos of "whic" which should be "which" fixed (5 items) (Reported by nadia72295)
Fix: All typos of "attacksk" which should be "attacks" fixed (5 items) (Reported by nadia72295)
Fix: Exalted Angel's "Enhanced Metamagics: Quicken" now references the correct metamagic (Reported by nadia72295)
Fix: Erroneous extra text in "Fire I: Devotion" for Legendary Alchemical Crafting removed (Reported by nadia72295)
Fix: Typo in "Arcanotechnician: Charged Recoil" fixed (Reported by nadia72295)
Fix: Typo in "Harbinger of Chaos" fixed (Reported by nadia72295)
Fix: "Trace of Madness" option "Uncanny Awareness" now references the correct save (Reported by nadia72295)
Fix: Item "Legendary Construct Champion's Bands" is no longer erroneously has "Trace of Madness" or an additional Green augment slot (Reported by nadia72295)
Fix: "Fury of the Wild: Force of Fury: Furious Force" now correct gives +[1/2/3] strength while raging (Reported by Nectmar)
Fix: All "Battle Trances" tactic bonuses no longer affect "Assassinate" (Reported by Pesh)
Fix: "Shuriken Expertise" no longer adds directly to Doubleshot (Reported by Pesh)
Fix: Enhancement "Ninja Spy: Advanced Ninja Training" no longer adds directly to Doubleshot (Reported by Pesh)
Fix: Strikethrough bonuses in the "Dwarf: Axe training" enhancement now only affect Dwarven Axes (Reported by Kalibano)
Fix: Spell "Blighted Bite" will now add +3 imbue dice if the relevant Biting Acid/Poison imbue is enabled (Reported by Kalibano)
Fix: "Perfect Natural Fighting" bonuses for wolf forms will now correctly affect Plague/Blighted wolf forms (Reported by Kalibano)
New: All Blight Caster wild shapes now have effects (Reported by Kalibano)
Fix: "Natural Fighting" feat effects now affect Plague and Blighted Wolf forms.
Fix: Enhancement "Warpriest: Divine Bastion" description updated. (Reported by Kalibano)
Fix: Enhancement "Enlightened Spirit: Spiritual Retribution" description updated. (Reported by Kalibano)
Fix: Destiny enhancement "Divine Crusader: Crusade" description updated. (Reported by Kalibano)
Fix: Destiny enhancement "Primal Avatar: Mantle of Nature" descriptions updated. (Reported by Kalibano)
Fix: Enhancement "Frenzied Berserker: Frenzied Toughness I" description and effects updated. (Reported by Kalibano)
Fix: Destiny enhancement "Fury of the Wild: Be the Whirlwind" description updated. (Reported by Kalibano)
Fix: Destiny enhancement "Fury of the Wild: Primal Scream" description updated. (Reported by Kalibano)
Fix: Destiny enhancement "Fury of the Wild: Force Selector: Overwhelming Force" description and effects updated. (Reported by Kalibano)
Fix: Destiny enhancement "Fury of the Wild: Unquenchable Rage" description updated. (Reported by Kalibano)
U61:
---Lost purpose Augment selection now includes the set bonus data in description to allow easier selection
---Lost Purpose set bonuses now have their descriptions and effects
Build 1.0.0.191
Fix: "Ninja Spy: Touch of Death" is now correctly decoupled from the finisher modifiers (Reported by melynnn007)
Fix: "Vistani: Rapid Attack" effects now require the correct weapons to be equipped (Reported by christhemisss)
Fix: Item "Dinosaur Bone Cloak" now has the correct drop location (Reported by Stoner81)
Fix: Set bonus "The Legendary Dread Isle's Curse" now has the correct +4 bonus to attack and damage (Reported by Stoner81)
Fix: Typo in "Iridiscent Scale" fixed (Reported by Stoner81)
Fix: Set bonus "Legendary Dreadkeeper" fixed (Reported by zilgabex)
Fix: Various racial feats (such as Drow: Shuriken Expertise) will now be correctly assigned (Reported by Nectmar)
U61 Changes:
---Set bonus "Legendary Forbidden Knowledge" added
---Set bonus stubs added for:
------Legendary Heart of Blades
------Legendary Vol's Influence
------Legendary The Fury's Rage
------Legendary Delight of the Devourer
------Legendary Minion of the Mockery
------Legendary The Keeper's Coffin
------Legendary The Shadow's Emptiness
------Legendary The Traveler's Guidance
------Legendary Devil's Infernal Dance
------Legendary Armaments of the Archons
---Lost Purpose augments added
U61 Augments:
---A Legendary History of Draconic Interference (Red Augment)
---Encyclopedia of the Dead, Vol. 3 (Red Augment)
---How to Cast Faster (Blue Augment)
---Legendary Bestiary of the Planes (Red Augment)
---Legendary Moment to Legendary Moment (Yellow Augment)
---Ravil's Book of Legendary Recipes (Colorless Augment)
---The Art of Persuasion, Vol. 3 (Yellow Augment)
---The Art of Sabotage, Vol. 3 (Yellow Augment)
---The Infinite Limits of Construction (Red Augment)
---The Legendary Book of Defense: Fortitude (Blue Augment)
---The Legendary Book of Defense: Reflexes (Blue Augment)
---The Legendary Book of Defense: Willpower (Blue Augment)
U61 Items:
---Legendary University Bulwark's Outfit (Cloth Armor)
---Legendary University Bulwark's Robe (Cloth Armor)
---Legendary University Spellshield's Outfit (Cloth Armor)
---Legendary University Spellshield's Robe (Cloth Armor)
---Legendary University Bulkwark's Reinforced Shirt (Light Armor)
---Legendary University Spellshield's Reinforced Shirt (Light Armor)
---Legendary University Bulwark's Coat (Medium Armor)
---Legendary University Spellshield's Coat (Medium Armor)
---Legendary University Spellshield's Platemail (Heavy Armor)
---Legendary University Bulwark's Platemail (Heavy Armor)
---Legendary University Spellshield's Docent (Docent)
---Legendary University Bulwark's Docent (Docent)
---Legendary Azure Buckler (Buckler)
---Legendary Azure Targe (Small Shield)
---Legendary Azure Rotella (Large shield)
---Legendary Azure Tower (Tower Shield)
---The Furious Voyage (Boots - minor artifact)
---The Mocking Passage (Boots - minor artifact)
---The Kept Descent (Boots - minor artifact)
---The Devouring Way (Boots - minor artifact)
---The Shadow Flight (Boots - minor artifact)
---The Traveling Flow (Boots - minor artifact)
---Legendary Bladesworn Bandolier (Belt)
---Legendary Book-Cover Beltstrap (Belt)
---Legendary Buckle of Transformation (Belt)
---Legendary Steel-Toed Steps (Boots)
---Legendary Lightning Railworker's Boots (Boots)
---Legendary Skymage's Shoes (Boots)
---Legendary World-Weary Wrappings (Bracers)
---Legendary Wristbound Register (Bracers)
---Legendary Crystalline Wristlet (Bracers)
---Legendary University Archer's Cloak (Cloak)
---Legendary University Defender's Cloak (Cloak)
---Legendary University Duelist's Cloak (Cloak)
---Legendary University Researcher's Cloak (Cloak)
---Legendary The Dark Six-Fingered Glove (Gloves)
---Legendary Absorption Gauntlet (Gloves)
---Legendary Control Gauntlet (Gloves)
---Legendary Eyes of Enlightenment (Goggles)
---Legendary Mystic Monocle (Goggles)
---Legendary Study Spectacles (Goggles)
---Legendary University Mage's Hat (Helmet)
---Legendary University Sentry's Helm (Helmet)
---Legendary University Investigator's Hat (Helmet)
---Legendary University Champion's Helm (Helmet)
---Legendary Song-Chime Locket (Necklace)
---Legendary War-Rune Pendant (Necklace)
---Legendary Library Card (Trinket)
---Legendary Morgrave Skeleton Key (Trinket)
---Legendary Blademark Amulet (Trinket)
---Legendary Forgotten Tome (Orb)
---Legendary Liturgy of the Dark Six (Orb)
---Legendary The Binding of the Blood (Orb)
---Legendary Core of a War Machine (Orb)
---Legendary Shining Reliquary Bastard Sword (Bastard Sword)
---Legendary Shining Reliquary Battle Axe (Battle Axe)
---Legendary Shining Reliquary Club (Club)
---Legendary Shining Reliquary Dagger (Dagger)
---Legendary Shining Reliquary Dart (Dart)
---Legendary Shining Reliquary Dwarven Waraxe (Dwarven Axe)
---Legendary Shining Reliquary Falchion (Falchion)
---Legendary Shining Reliquary Greataxe (Great Axe)
---Legendary Shining Reliquary Greatclub (Great Club)
---Legendary Shining Reliquary Great Crossbow (Great Crossbow)
---Legendary Shining Reliquary Greatsword (Great Sword)
---Legendary Shining Reliquary Hand Axe (Hand Axe)
---Legendary Shining Reliquary Handwraps (Handwraps)
---Legendary Shining Reliquary Heavy Crossbow (Heavy Crossbow)
---Legendary Shining Reliquary Heavy Mace (Heavy Mace)
---Legendary Shining Reliquary Heavy Pick (Heavy Pick)
---Legendary Shining Reliquary Kama (Kama)
---Legendary Shining Reliquary Khopesh (Khopesh)
---Legendary Shining Reliquary Kukri (Kukri)
---Legendary Shining Reliquary Light Crossbow (Light Crossbow)
---Legendary Shining Reliquary Light Hammer (Light hammer)
---Legendary Shining Reliquary Light Mace (Light Mace)
---Legendary Shining Reliquary Light Pick (Light Pick)
---Legendary Shining Reliquary Longbow (Longbow)
---Legendary Shining Reliquary Longsword (Longsword)
---Legendary Shining Reliquary Maul (Maul)
---Legendary Shining Reliquary Morningstar (Morningstar)
---Legendary Shining Reliquary Quarterstaff (Quarterstaff)
---Legendary Shining Reliquary Rapier (Rapier)
---Legendary Shining Reliquary Repeating Heavy Crossbow (Repeating Heavy Crossbow)
---Legendary Shining Reliquary Repeating Light Crossbow (Repeating Light Crossbow)
---Legendary Shining Reliquary Scimitar (Scimitar)
---Legendary Shining Reliquary Shortbow (Shortbow)
---Legendary Shining Reliquary Shortsword (Shortsword)
---Legendary Shining Reliquary Shuriken (Shuriken)
---Legendary Shining Reliquary Sickle (Sickle)
---Legendary Shining Reliquary Throwing Axe (Axe)
---Legendary Shining Reliquary Throwing Dagger (Throwing Dagger)
---Legendary Shining Reliquary Throwing Hammer (Throwing Hammer)
---Legendary Shining Reliquary Warhammer (Warhammer)
---Legendary Prototype I: Siren Test (Rune Arm)
---Legendary Prototype II: Cooling Mechanism (Rune Arm)
---Legendary Prototype III: Propulsion Module (Rune Arm)
---Legendary Prototype IV: Discharge System (Rune Arm)
---Legendary Prototype V: Byproduct Disposal (Rune Arm)
---Legendary Prototype VI: Impact Redistributor (Rune Arm)
---Legendary Prototype VII: Flash Transferal (Rune Arm)
---Legendary Shining Reliquary Booming Sceptre (Club)
---Legendary Shining Reliquary Blessed Sceptre (Club)
---Legendary Shining Reliquary Burning Sceptre (Club)
---Legendary Shining Reliquary Shocking Sceptre (Club)
---Legendary Shining Reliquary Mending Sceptre (Club)
---Legendary Shining Reliquary Kinetic Sceptre (Club)
---Legendary Shining Reliquary Gleaming Sceptre (Club)
---Legendary Shining Reliquary Freezing Sceptre (Club)
---Legendary Shining Reliquary Deathly Sceptre (Club)
---Legendary Shining Reliquary Caustic Sceptre (Club)
Build 1.0.0.190
Fix: "Fury of the Wild: Sense Weakness" can now correctly have all ranks trained for a single rank of "Mantle of Fury"
Fix: "Human: Greater Heroism" now correctly requires 15 AP spent in the tree to train (Reported in game by ....)
Fix: "Combat Style" bonuses no longer erroneously stack (Reported by Bjond)
Fix: Fury of the Wild: Lore of the Wilds now grants 0.5% Quality Hitpoints per Wilderness Lore feat you have (Reported by Bjond)
---Percentage bonuses to values are now shown to 1dp when appropriate
Fix: Item "Dinosaur Bone Buckler" now only counts once to the Dread Isle set bonus (Reported by Bjond)
Fix: Set bonus "Legendary Dreadkeeper" now grants +4 INT (Reported by Bjond)
Fix: Item "Epic Hyena Claw Necklace" now has its missing green augment slot (Reported by Bjond)
Fix: Item "Epic Cape of the Roc" now has its correct augment slots (Reported by Bjond)
Fix: Feat "Scion of the Astral Plane" should now only grant the additonal +4 doublestrike/shot if you are centered (Reported by Bjond)
Fix: Enhancement "Thief-Acrobat: Spinning Staff Wall" no longer erroneously grants +20% Competence bonus to HP (Reported by Bjond)
Fix: "Reset tree" actions should now work correctly after a reference to a variable going out of scope was fixed (Reported by Bjond)
Fix: "Barbarian DR" % from all sources should now correctly stack (Reported by Bjond)
Fix: "Unyielding Sentinel: Deific Resilience" effects now work correctly (Reported by Bjond)
Fix: Granted feats and effects should behave better as the applied list and the feat list are now kept in the same order
New: Right clicking a selected feat will now clear that feat selection in the class and level view
New: Universal enhancement trees are no longer auto assigned to enhancement tree slots in the enhancements view
U61 Changes:
---Harper Agent
------Cores 1, 6, and 18 now give +1 To-hit and Damage and not just hit/damage versus Evil.
------Core 20 now gives +2 to all ability scores, +1 hit/damage, +5 hit/damage vs Evil, and +20 Universal Spell Power.
------Weathered Traveler Tier 1 now gives 2/4/6 Energy Resistance.
---Swashbuckler
------Battering Barrage cost reduced from 2/rank to 1/rank.
------Thread the Needle now gives +5% to-hit (percentage bonus based on precision) while Precision is toggled on.
---Warchanter
------Spinning Ice, Frozen Fury, and Skaldic Scream now use the highest of Dexterity, Charisma, or Strength for their DCs.
------Their DCs are now (0x bard level / 1/2 bard level / 1x bard level) and (10/12/14) (Skaldic Scream is 1x bard level and 14.)
------Spinning Ice is now a 3/4/5[W] Cleave.
------Northwind's cost has been reduced from 2/rank to 1/rank.
---Sorcerer Savant
------Tier 5 Actives scale with highest of Charisma or Constitution, and not just Constitution.
------Earthen Armor (Tier 4 Earth Savant) is now +3/+6 Armor Class.
---Ninja Spy
------Tier 2 and Tier 4 Dark Ki upgrades now grant +1 to hit and +2 to damage to match similar enhancement lines.
------Tier 5 Touch of Despair now grants +3 To-hit and +3 to damage to match similar enhancement lines.
---Shintao
------Tier 2 and Tier 4 Light Ki upgrades now grant +1 To-hit and +2 to damage to match similar enhancement lines.
---Henshin Mystic
------Lighting the Candle now applies the fire portion of its imbue to Ki Spells.
---Class: Monk
------Quivering Palm has a new DC formula: DC 10 + monk level + highest of Dex or Wis mod + assassinate bonuses.
------It also now gains +2 DC on a failed saving throw.
---Assassin
------All of the active poison attacks up the line are now +3W, use full rogue level for their DCs instead of half, factor in assassinate bonuses for their DC, and now make certain enemies that would be immune to poison, weak to poison.
---------Ice Chill = Undead
---------Heartseeker = Elementals
---------Soulshatter = Outsiders
---Vistani
------Kukris now function with this tree, with the exception of the core 12, which only gives +1 multiplier (this keeps them in parity crit-wise with daggers as they naturally have +1 threat range over them.)
---Archmage
------Master of Magic (Core 20) now also grants +20 Universal Spell Power, and increases from +2 Intelligence to +4 Intelligence.
------Efficient Metamagics have their Action Point cost reduced from 2 to 1, since AM having metamagics be good seems flavorful.
------Spell Penetration has its AP cost reduced from 2 to 1.
------Energy of the Scholar has its AP cost reduced from 2 to 1, matching other trees.
------Cores 12 and 18 now grant a generic +1 to caster level and max caster level.
---Vanguard
------Stunning Shield cooldown reduced to 45/30/15 seconds.
------Shield Rush cooldown reduced to 40/30/20 seconds.
---Morgrave University now has its 3rd Favor tier (+2 saves versus magical beasts)
Build 1.0.0.189
Fix: Rune Arms will no longer be auto unequipped on file load if you meet the requirements using the Machrotechnic tree (Rpeorted by Mr Blue)
Fix: "Warchanter: The Frozen Fury" now has a DC entry (Requested by gpgooiker)
Fix: "Warchanter: Spinning Ice" now has a DC entry (Requested by gpgooiker)
Fix: Tier 5 "Machrotechnic" options now all correctly cost 1 DP (Reported by Guntharm)
Item: Item "Legendary The Drowned (level 32)" added (Requested by Nectmar)
Fix: "Dark Hunter: Blade Specialization" will no longer be erroneously applied if you take "IC: Piercing Weapons" (Reported by Nectmar)
Build 1.0.0.188
U60
---The Machrotechnic tree now has its icons
---Text updated to match Lamannia 3 preview
---Maqchrotecnic Cores renamed to match release notes
---"Summer Court Favor Rewards" now has its tier 4 reward
---"Gate Keepers Favor Rewards" now has its tier 4 reward
---"Keepers of a Feather Favor Rewards" now has its tier 4 reward
---The Machrotechnic Feat now has an icon
---Spring Attack can now be selected at monk bonus feats for level 1/2 when multi classing (Ten Thousand Stars was erroneously previously allowed)
---Power Word: Klll is now classed as an Enchantment spell
---Caustic Bolt is now correctly a Conjuration spell
Fix: Missing augment "Legendary Coalescent Ruby" added (Reported by Lokinet-Github)
Fix: "Legendary Admiral's Gloves" now correctly have a Colorless augment slot, not yellow (Reported by Lokinet-Github)
Fix: "Hear my Voice Friend" now correctly states a 10% heal not 20% (Reported by Lokinet-Github)
Fix: "Divine Crusader: Law of the Divine" text updated to match wiki (Reported by keluynn)
Build 1.0.0.187
Fix: Fatesinger "Blade of Discord" and "Arrow of Discord" now correctly have "Stun" not "Evocation" in their DC calculations (Reported by christhemiss)
Fix: The Bard "Suggestion" feat auto granted at level 6 DC entry now has the correct description and DC calculation (Reported by christhemiss)
Fix: IoD: Weapon: Scale augments that apply DR bypass effects will now stack correctly (Reported by Huntxrd and extra info from GillianGroks)
Fix: The "Draconic Incarnation: Conduit" ability should now correctly double any "Implement" bonus (from any source) while wielding a Quarterstaff - appears in Universal Spell Power breakdown (Reported by christhemiss)
Fix: "Swashbuckler: Resonant Arms" now has the correct icon and description
New: Two new offensive breakdowns added
---Rune Arm Recharge Rate
---Rune Arm Stable Charge
---Effects added at required places
U60 Lamannia 2
---Machrotechnic tree updated to Lamannia 2 preview
---The Machrotechnic Epic Destiny "Claim" button will no longer ASSERT in debug due to no image
---Machrotechnic SpellDCs are now correctly mutually exclusive with all other Epic Destiny SpellDCs of set schools
U61
---All "Capstone Enhancements" have been made mutually exclusive
---Universal Inherent Action Point tome can now stack to 2