A Canadian 4X.
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README.md

3x-eh (A Canadian 4X.)

eXplore, eXpand, eXploit, and eXterminate

This game was made in <4 months using Unity, and a pretty solid first attempt at Agile development.

Set in a post-apocalyptic Canada, the plague that ruined the world suffers in the cold winters of Canada. Life has a chance here and as such the player must attempt to resurrect various Canadian cities, building a new world from the shell of the old one.

Developed by:

  • Adnan Ahmed
  • Devon Plouffe
  • Jater Xu
  • Justin Zhang
  • Matt Mayer
  • Paul Boucaud
  • Tyler Main
  • Yannick Robert