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Fix bug that prevented ground units from attacking landed aircraft.
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#region Copyright & License Information | ||
/* | ||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS) | ||
* This file is part of OpenRA, which is free software. It is made | ||
* available to you under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation. For more information, | ||
* see LICENSE. | ||
*/ | ||
#endregion | ||
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using System.Drawing; | ||
using OpenRA.Graphics; | ||
using System.Linq; | ||
using OpenRA.Traits; | ||
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namespace OpenRA.Mods.RA | ||
{ | ||
public class TargetableAircraftInfo : TargetableInfo | ||
{ | ||
public readonly string[] TargetTypes = { }; | ||
public readonly string[] GroundedTargetTypes = { }; | ||
public override object Create(ActorInitializer init) { return new TargetableAircraft(init.self, this); } | ||
} | ||
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public class TargetableAircraft : ITargetable | ||
{ | ||
TargetableAircraftInfo Info; | ||
Aircraft Aircraft; | ||
public TargetableAircraft(Actor self, TargetableAircraftInfo info) | ||
{ | ||
Info = info; | ||
Aircraft = self.Trait<Aircraft>(); | ||
} | ||
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public string[] TargetTypes | ||
{ | ||
get { return (Aircraft.Altitude > 0) ? Info.TargetTypes : Info.GroundedTargetTypes; } | ||
} | ||
} | ||
} |