Please sign in to comment.
more SHP fixes by Nyerguds
- The SSM Launcher (mlrs.shp) was updated because the very last turret frame without missiles had messed up house colours - buildings that showed remap color instead of real yellow: * Civilian Oil Derrick (Made correct remap for v19.shp) * Advanced Communications Center (shadow under the big dish turned to remap, in both eye.shp and eyemake.shp) * Tiberium Silo (random remap pixels in the collapse frame of silo.shp, and the entire lower right edge on silomake.shp) * Barracks (remap pixels showing up in the normally gray buildup on pylemake.shp)
- Loading branch information...
Showing with 0 additions and 0 deletions.