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Commits on Jun 16, 2010
  1. reenable cash sounds; if you want to disable them for your mod, don't…

    … set those evaAlerts properties. (as done in cnc); add SplitOreAndCash property to MoneyBinWidget, restoring old RA behavior (cnc is unchanged)
    chrisforbes committed Jun 16, 2010
  2. Restore ra proc behavior

    pchote committed Jun 16, 2010
  3. Steal docked harv on proc capture (needs multiplayer testing); framew…

    …ork for canceling dock on proc death/sell (needs further activity changes)
    pchote committed Jun 16, 2010
Commits on Jun 15, 2010
  1. Implement cnc harv/proc dock sequence and kill unnecessary duplicatio…

    …n. Bad things happen if sequence is interrupted by another order (eg invisible harv).
    
    Still todo: Make sequence non-interruptible; engineer steals harv docked with proc; the "right thing" if proc is sold/destroyed with harv docked.
    pchote committed Jun 15, 2010
  2. Link harvesters with refineries.

    pchote committed Jun 15, 2010
Commits on Jun 14, 2010
  1. Make c17 invulnerable

    pchote committed Jun 14, 2010
  2. Deathweapon capability, refactoring, and Pip polishing on Silo, Proc,…

    … Harv. Lose ore on silo death.
    pchote committed Jun 14, 2010
  3. Fix Explodes

    pchote committed Jun 14, 2010
Commits on Jun 13, 2010
  1. Add fuel to missiles

    pchote committed Jun 13, 2010
  2. Tweaks

    pchote committed Jun 13, 2010
  3. Trial a new resource model in cnc

    pchote committed Jun 13, 2010
  4. Reorder build palette

    pchote committed Jun 13, 2010
  5. SAM Site

    pchote committed Jun 13, 2010