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Commits on Jul 9, 2010
  1. clean up bullets somewhat

    chrisforbes committed Jul 9, 2010
Commits on Jul 8, 2010
  1. Move lint checking to the mods themselves; don't compile aftermath (t…

    pchote committed Jul 8, 2010
    …he rules have bitrotted so lint always fails)
  2. Restore sane buildspeed to cnc

    pchote committed Jul 8, 2010
  3. Move StoresOre into Mods.RA

    pchote committed Jul 8, 2010
  4. Fix packaged osx SupportDir

    pchote committed Jul 8, 2010
  5. Automatically run ralint when building from makefile. Also fixes exte…

    pchote committed Jul 8, 2010
    …rnal-tool logging crash
  6. Don't spam logs and replays all over my home directory kthx.

    pchote committed Jul 8, 2010
    Logs and replays are written to subdirectories of the "Support" folder. Default location is <game dir>/Support/; Can be overridden on game start.
  7. move render{building,buildingturreted,unit} into mods.ra; move all re…

    ytinasni committed Jul 8, 2010
    …nder traits into mods.ra.render
Commits on Jul 7, 2010
  1. Sane crate defaults for cnc

    pchote committed Jul 7, 2010
  2. Remove some redundant logging

    pchote committed Jul 3, 2010
  3. Fullscreen -> WindowMode; defaults to pseudofullscreen which does hax…

    pchote committed Jul 7, 2010
    … on windows, falls back to normal fullscreen for everyone else.
  4. Re-enable zip generation

    pchote committed Jul 7, 2010
  5. More polish; pull terminal/finder windows to the front when stuff hap…

    pchote committed Jul 7, 2010
    …pens; include unzip progress in terminal
  6. Polish

    pchote committed Jul 7, 2010
  7. Package osx dependencies separately from the main download; Game is n…

    pchote committed Jul 7, 2010
    …ow run from inside app bundle; Support dir used to cache downloads only
  8. Add icons to the osx launcher

    pchote committed with chrisforbes Jul 3, 2010