Commits on Jul 21, 2010
  1. @pchote
  2. @alzeih

    Oops

    alzeih committed Jul 21, 2010
  3. @alzeih
  4. @pchote

    Remove Minimap from world

    pchote committed Jul 21, 2010
  5. @chrisforbes

    implement INudge on Mobile

    chrisforbes committed Jul 21, 2010
  6. @chrisforbes

    however, we *do* need to know who nudged us, so we can tell them wher…

    …e to shove it if required.
    chrisforbes committed Jul 21, 2010
  7. @chrisforbes

    return value not required.

    chrisforbes committed Jul 21, 2010
  8. @chrisforbes

    add INudge interface; Move tries to nudge things that are in the way …

    …as a good first option
    chrisforbes committed Jul 21, 2010
  9. @alzeih

    big pile of Render refactoring

    alzeih committed Jul 21, 2010
  10. @chrisforbes
  11. @chrisforbes
  12. @chrisforbes
  13. @alzeih
  14. @pchote
  15. @alzeih

    Bye Bye Chrome!

    alzeih committed Jul 21, 2010
  16. @alzeih

    Widget IHandleInputs now

    alzeih committed Jul 21, 2010
  17. @alzeih
  18. @alzeih
  19. @alzeih

    unhacking IChromeButton.

    alzeih committed Jul 20, 2010
  20. @alzeih

    adjust path debug for altitude

    alzeih committed Jul 21, 2010
  21. @pchote
Commits on Jul 20, 2010
  1. @pchote

    Fix default cursor (cnc)

    pchote committed Jul 21, 2010
  2. @pchote

    Kill PostGameWidget

    pchote committed Jul 21, 2010
  3. @pchote
  4. @pchote

    Fix seqed under mono

    pchote committed Jul 21, 2010
  5. @chrisforbes
  6. @pchote

    Remove debug spam

    pchote committed Jul 21, 2010
  7. @pchote

    minicursors for minimap.

    Bugs: ra doesn't define a sequence for move-blocked-minimap; cursor hotspot is wrong.
    pchote committed Jul 21, 2010
  8. @pchote
  9. @pchote
  10. @pchote
  11. @alzeih

    send message to EVERYONE...

    alzeih committed Jul 20, 2010
  12. @alzeih

    put back in --just-die

    alzeih committed Jul 20, 2010
  13. @alzeih

    layout tweaks

    alzeih committed Jul 20, 2010
  14. @alzeih