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Commits on Aug 30, 2010
  1. gunboat wake

    pchote committed Aug 30, 2010
  2. cnc afld polish

    pchote committed Aug 30, 2010
  3. Don't flash if already dead

    alzeih committed Aug 30, 2010
  4. unbitrot cnc wrt Projectile

    alzeih committed Aug 30, 2010
  5. remove unused map overrides

    ytinasni committed with chrisforbes Aug 27, 2010
  6. line numbers in yaml

    ytinasni committed with chrisforbes Aug 27, 2010
  7. Revert "make WeaponInfo suck a bit less"

    This reverts commit 7b7b9d3.
    chrisforbes committed Aug 30, 2010
Commits on Aug 28, 2010
  1. polish both rocket trucks

    chrisforbes committed Aug 28, 2010
Commits on Aug 27, 2010
  1. Fix ra queue visibility

    pchote committed Aug 27, 2010
  2. Fix developer menu yaml

    pchote committed Aug 27, 2010
  3. ra buildable/tooltip/valued fixes

    pchote committed Aug 27, 2010
  4. ra Category fixes

    pchote committed Aug 27, 2010
  5. Tech tree changes to support non-buildable prerequisites, capturable …

    …superweapons, "hidden tech" for tech buildings, scripted tech unlocks, "build everything" developer toggle.
    pchote committed Aug 27, 2010
Commits on Aug 26, 2010
  1. Fix AI attacking

    pchote committed Aug 26, 2010
  2. Category dies in a fire

    pchote committed Aug 26, 2010
  3. Fix build tab selection

    pchote committed Aug 26, 2010
  4. Per-structure queues for cnc

    pchote committed Aug 26, 2010
  5. Remove some duplication

    pchote committed Aug 26, 2010
  6. Remove BS from ProductionQueue. Move ProductionQueue onto a structure…

    … for queue-per-building.
    pchote committed Aug 26, 2010
  7. Fix ralint

    pchote committed Aug 26, 2010
  8. Restricted GDI01 tech tree

    pchote committed Aug 26, 2010