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Commits on Sep 3, 2010
  1. @pchote

    Another dead actor crashfix

    pchote committed Sep 3, 2010
  2. @pchote

    Fix flashtarget crash

    pchote committed Sep 3, 2010
  3. @pchote

    Allow people to join mp games

    pchote committed Sep 3, 2010
Commits on Aug 30, 2010
  1. @pchote

    gunboat wake

    pchote committed Aug 30, 2010
  2. @pchote

    cnc afld polish

    pchote committed Aug 30, 2010
  3. @alzeih

    Don't flash if already dead

    alzeih committed Aug 30, 2010
  4. @alzeih

    unbitrot cnc wrt Projectile

    alzeih committed Aug 30, 2010
  5. @ytinasni @chrisforbes
  6. @ytinasni @chrisforbes
  7. @ytinasni @chrisforbes
  8. @ytinasni @chrisforbes
  9. @ytinasni @chrisforbes

    remove unused map overrides

    ytinasni committed with chrisforbes Aug 27, 2010
  10. @ytinasni @chrisforbes
  11. @ytinasni @chrisforbes

    line numbers in yaml

    ytinasni committed with chrisforbes Aug 27, 2010
  12. @ytinasni @chrisforbes
  13. @chrisforbes

    Revert "make WeaponInfo suck a bit less"

    This reverts commit 7b7b9d3.
    chrisforbes committed Aug 30, 2010
Commits on Aug 28, 2010
  1. @chrisforbes
  2. @chrisforbes

    polish both rocket trucks

    chrisforbes committed Aug 28, 2010
Commits on Aug 27, 2010
  1. @pchote

    Fix ra queue visibility

    pchote committed Aug 28, 2010
  2. @pchote
  3. @pchote

    Fix developer menu yaml

    pchote committed Aug 28, 2010
  4. @pchote

    ra buildable/tooltip/valued fixes

    pchote committed Aug 28, 2010
  5. @pchote

    ra Category fixes

    pchote committed Aug 28, 2010
  6. @pchote

    Tech tree changes to support non-buildable prerequisites, capturable …

    …superweapons, "hidden tech" for tech buildings, scripted tech unlocks, "build everything" developer toggle.
    pchote committed Aug 27, 2010
Commits on Aug 26, 2010
  1. @pchote

    Fix AI attacking

    pchote committed Aug 27, 2010
  2. @pchote
  3. @pchote

    Category dies in a fire

    pchote committed Aug 27, 2010
  4. @pchote
  5. @pchote

    Fix build tab selection

    pchote committed Aug 26, 2010
  6. @pchote

    Per-structure queues for cnc

    pchote committed Aug 26, 2010
  7. @pchote

    Remove some duplication

    pchote committed Aug 26, 2010
  8. @pchote

    Remove BS from ProductionQueue. Move ProductionQueue onto a structure…

    … for queue-per-building.
    pchote committed Aug 26, 2010
  9. @pchote

    Fix ralint

    pchote committed Aug 26, 2010
  10. @pchote

    Restricted GDI01 tech tree

    pchote committed Aug 26, 2010
  11. @pchote
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