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Commits on Oct 6, 2010
  1. Clamp, scroll, scrollspeed, sliders

    Caleb Anderson authored and chrisforbes committed Oct 6, 2010
    Reduced clamp duplication
    Fixed scrolling speed issue
    Modified scrollspeed slider to use a range
    Fixed scrollspeed, volume, and sound sliders not showing current setting.
  2. HackyAI: builds defense now. rally points are rechosen so units are m…

    rasco authored and chrisforbes committed Oct 5, 2010
    …ore scattered in the base. builds only e1-3 and 1-3tnks.
  3. tweak nuke timing back

    chrisforbes committed Oct 6, 2010
  4. fix silent nukes

    chrisforbes committed Oct 6, 2010
  5. ra: brik hp 1500 => 1000

    chrisforbes committed Oct 6, 2010
  6. RA: +20% 4tnk HP

    chrisforbes committed Oct 6, 2010
Commits on Oct 5, 2010
  1. Prevent a race condition

    pchote committed Oct 5, 2010
  2. CNC: +25% HP on FACT/MCV

    chrisforbes committed Oct 2, 2010
  3. Fix wall sell exploit

    pchote committed Oct 5, 2010
  4. Fixed auto attack not working properly due to code expecting 'Idle' a…

    max621 authored and pchote committed Oct 5, 2010
    …ctivity but most units use 'IdleAnimation' in RA mod
  5. Updated git url to point to new upstream location.

    Matthew authored and pchote committed Oct 5, 2010
  6. Netcode discussion from Etherpad.

    Matthew authored and pchote committed Oct 4, 2010
  7. Don't tell all players about my yaks

    Caleb Anderson authored and pchote committed Oct 5, 2010
  8. New slider Range parameter. Palette modifications. Potential crash fi…

    Caleb Anderson authored and pchote committed Oct 4, 2010
    …x. Clamp function.
    Range parameter added to slider. Supports returning a range of values
    rather than just 0-1. Allows you to not have to post process the offset.
    Modified palette selector to not have full range, which was causing
    blown out units.
    Introduced exension method Clamp<T>(min, max)
    Fixed crash deserializing out of bound color value using above
Commits on Oct 2, 2010