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tag: playtest-20110…
Commits on Jan 2, 2011
  1. @pchote
  2. @pchote
  3. @pchote
  4. @pchote
  5. @pchote

    Sync StoresOre.Stored

    pchote authored
  6. @pchote

    Remove GetSiloFullness.

    pchote authored
  7. @chrisforbes
Commits on Jan 1, 2011
  1. @chrisforbes
  2. @chrisforbes
  3. @chrisforbes
  4. @chrisforbes
  5. @pchote
  6. @pchote
  7. @pchote
  8. @chrisforbes
  9. @chrisforbes
Commits on Dec 31, 2010
  1. @chrisforbes
  2. @chrisforbes
  3. @pchote

    Draggable thumbs

    pchote authored
  4. @pchote

    Draw scrollbar thumbs.

    pchote authored
  5. @chrisforbes

    clean up perf graph a bit

    chrisforbes authored
  6. @pchote

    Foo

    pchote authored
  7. @pchote
  8. @pchote
  9. @pchote
  10. @pchote
Commits on Dec 30, 2010
  1. @pchote

    Shift Client creation to the client, sent in the handshake response. …

    pchote authored
    …Fixes the `Newbie' bug and removes a lot of fragmented behaviour on player join.
  2. @pchote
  3. @pchote
  4. @pchote
  5. @pchote

    Forgot launcher files.

    pchote authored
  6. @pchote

    Bugfixes: ZipFile.GetInputStream().GetAllBytes/.Length doesn't work; …

    pchote authored
    …Divide by zero when no shellmaps are available; UseAsShellmap isn't saved by the editor; Duplicate maps crashes game.
  7. @pchote
  8. @pchote
Commits on Dec 29, 2010
  1. Create an empty zip file if it doesn't exist.

    Matthew Bowra-Dean authored
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