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tag: playtest-20110…

Jan 26, 2011

  1. Chris Forbes

    fix format80 encoder to actually work

    chrisforbes authored pchote committed
  2. Chris Forbes

    fix bogus writing of EOF header

    chrisforbes authored pchote committed
  3. Chris Forbes

    shp writer

    chrisforbes authored pchote committed
  4. Chris Forbes

    unstatic SpriteLoader

    chrisforbes authored pchote committed
  5. Chris Forbes

    remove System.Xml using from SequenceProvider

    chrisforbes authored pchote committed
  6. Chris Forbes

    rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise

    chrisforbes authored pchote committed
  7. Chris Forbes

    RenderBuilding.BuildingPreview pushed down to RenderSimple and rename…

    …d to .RenderPreview()
    chrisforbes authored pchote committed
  8. Chris Forbes

    remove a bit of dumb duplication

    chrisforbes authored pchote committed
  9. Chris Forbes

    only bother hashing traits that have ISync

    chrisforbes authored pchote committed
  10. Chris Forbes

    add ISync to all traits that have [Sync] members

    chrisforbes authored pchote committed
  11. Chris Forbes

    better error when no sequences defined at all

    chrisforbes authored pchote committed

Jan 25, 2011

  1. Paul Chote

    Likewise for PlayerResources

    pchote authored
  2. Paul Chote

    Add debug traits to Aircraft so we can see what is desyncing.

    pchote authored

Jan 21, 2011

  1. Paul Chote

    Load maps from <support dir>/maps/<mod>/ too.

    pchote authored

Jan 19, 2011

  1. Paul Chote

    Fix broken first tick rendering in BuildPaletteWidget.

    pchote authored
  2. Paul Chote

    Remove redundant serverbrowser checks (these are now handled by the h…

    …andshake process).
    pchote authored
  3. Don't require a WorldRenderer to draw non-world-rendering widgets.

    Paul Chote authored pchote committed

Jan 15, 2011

  1. Paul Chote

    More drop messages.

    pchote authored
  2. Paul Chote

    Fix packaging clean script.

    pchote authored
  3. Paul Chote

    Add a mechanism for custom drop messages. Implement for kick.

    pchote authored

Jan 10, 2011

  1. Chris Forbes

    fix crash in windows launcher

    chrisforbes authored

Jan 09, 2011

  1. Chris Forbes

    fix weap door crash in cnc

    chrisforbes authored
  2. Chris Forbes

    fix bogus interpretation of range parameter

    chrisforbes authored
  3. Chris Forbes

    remove unused NukeLaunch.Silo field

    chrisforbes authored
  4. Chris Forbes

    fix breakage in ServerBrowserDelegate which prevented any joins

    chrisforbes authored
  5. Chris Forbes

    fix bogus colors in chat

    chrisforbes authored
  6. Chris Forbes

    sync GpsPower.Granted

    chrisforbes authored
  7. Chris Forbes

    shareable, revokable gps

    chrisforbes authored
  8. Chris Forbes

    remove some sillyness in PlayerResources.Tick

    chrisforbes authored
  9. Chris Forbes

    less dumb PlayerResources init

    chrisforbes authored

Jan 08, 2011

  1. Chris Forbes

    new map format introduced: 4. format3 player colors are automatically…

    … upgraded to ColorRamp
    chrisforbes authored
  2. Chris Forbes

    add ColorRamp type; change everything to use it; maps not yet upgraded

    chrisforbes authored
  3. Chris Forbes

    better fix for chrono bug

    chrisforbes authored
  4. Chris Forbes

    #363 tabs should change color visibly when a building is ready

    chrisforbes authored
  5. Chris Forbes

    fix chronoshift/shroud interaction desync

    chrisforbes authored
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