Don't change mods if the same one is selected in the dropdown
Fix bogus handling of special keyboard characters everywhere else. Te…
…xtfields now only accept valid characters, support right-delete.
Fix #549 - Shift + tab doesn't cycle build tabs backwards.
Fix #595 - IDisposable crash.
Tweak cnc proc cashtick
Fix #611 - prereqs handled by traits. Make both cnc power plants vali…
…d for prereqs.
Use CashTick on harv unloading.
CashTick IEffect for Oil Derricks.
remove most of the crap from queries
remove old Sell handler from Building
fix sellable compile fail
yaml changes for sellable
split out Sellable into its own trait; yaml requires update
dont be detected by friendly detectors
have spies appear a convincing color on radar too
add ExperienceInit (MapActor's 'Experience:' key, int)
fix some bogosity in MasterServerPinger (still not right)
add IgnoresDisguise; support it in AppearsHostileTo / AppearsFriendlyTo
spam the CellInfo messages into the debug log, not the chat
some more overloads etc
include the utility in the core target, since the game needs it for p…
…ackage download now
some more bits for .gitignore
Grenadiers explode on death
support power charge bars in cnc
patched pchote's map
missing project file change
RA - AppearsFriendlyTo and AppearsHostileTo actor extensions
SpyToolTip - Display tooltip of disguised unit to other players, and …
…a modified one for the local player.