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Commits on Jun 30, 2012
Commits on Jun 28, 2012
  1. Map polishing: removed mpspawn. Removed unneeded YAML. 3tnk now start…

    ScottNZ committed with chrisforbes Jun 28, 2012
    …s facing north. Changed soldier next to barrels from e1 to e2. Adjusted the player colour to a lighter blue. Adjusted the chinook despawn location. e2 now always explode when they die to make the barrel chain reaction reliable. Reduced HP of barrels also.
  2. Move viewport to where the player starts

    ScottNZ committed with chrisforbes Jun 28, 2012
  3. fixes #2157

    Mailaender committed with chrisforbes Jun 28, 2012
    Tooltip descriptions now showup in CnC.
  4. fixes #2005

    Mailaender committed with chrisforbes Jun 27, 2012
    Don't save floats in settings.yaml using country-specific
    decimal separators which can be misunderstood as
    group seperators which will put values out-of-range.
  5. fix up music error

    chrisforbes committed Jun 28, 2012
  6. More Strings Corrected.

    Generalcamo committed with chrisforbes Jun 28, 2012
    Some tracks are missing, however I don't know the file name of those.
  7. More Strings Corrected. I notice a few Counterstrike tracks are missi…

    Generalcamo committed with chrisforbes Jun 28, 2012
    …ng, they might be in the aftermath file though. Will check.
  8. Corrected Music Strings, added a voiced track

    Generalcamo committed with chrisforbes Jun 28, 2012
    The music strings have been taken from Frank Klepacki's Website and the CD. In some cases, I have added parenthesis to show the names that many people give them
  9. Now checking AcceptsSmudgeType for all cells to smudge and picking ap…

    JamesDunne committed Jun 28, 2012
    …propriate SmudgeLayer to render with.
  10. Water will not be smudged/scorched any more from nukes. All resources…

    JamesDunne committed Jun 28, 2012
    … in range of nuke are destroyed now, not just the ones on the edge of the circle.
  11. fixed crash when mod not found, don't save broken settings

    Mailaender committed with chrisforbes Jun 27, 2012
    default mod is Red Alert
  12. nonstandard build time value for a cnc classic mod fixes #2164

    Mailaender committed with chrisforbes Jun 27, 2012
    remove the testcase in structures.yaml if unwanted for cnc mod
Commits on Jun 27, 2012
  1. Fixed null reference bug.

    JamesDunne committed Jun 27, 2012
  2. Harvesters - made search radius configurable for both initial search …

    JamesDunne committed Jun 27, 2012
    …from proc and search from harvest location.
  3. Upgraded to VS2010

    JamesDunne committed Jun 25, 2012
  4. string AcceptsSmudgeType replaces boolean AcceptSmudge

    Mailaender committed with chrisforbes Jun 25, 2012
    because Dune 2000 has different craters for rock and sand
  5. don't mount unneeded RA game files

    Mailaender committed with chrisforbes Jun 25, 2012
    voices and tilesets already completely replaced
  6. remove ready/hold/group pip from BuildPaletteWidget

    Mailaender committed with chrisforbes Jun 25, 2012
    and render as text instead
Commits on Jun 26, 2012
  1. group tiles by category

    chrisforbes committed Jun 26, 2012
  2. Finish fixing #2136

    chrisforbes committed Jun 26, 2012
Commits on Jun 25, 2012
  1. fix canceling of WaitFor

    chrisforbes committed Jun 25, 2012
  2. remove duplication in UOG

    chrisforbes committed Jun 25, 2012