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Commits on Oct 24, 2010
  1. fix ore/tib growth -- we can always grow in a cell that already conta…

    …ins our resource type. buildable/terraintype checks only come into it when growing into *new* cells
    chrisforbes committed Oct 24, 2010
  2. aircraft crash nicely now

    chrisforbes committed Oct 24, 2010
  3. fix compile failure in prev

    chrisforbes committed Oct 24, 2010
  4. glitch-free.

    chrisforbes committed Oct 24, 2010
  5. use player color option

    Caleb Anderson committed with chrisforbes Oct 24, 2010
  6. Contrail trait

    Caleb Anderson committed with chrisforbes Oct 24, 2010
  7. MoveViewport takes a float to allow for smoother panning. Added more …

    …scripting to shellmap
    Caleb Anderson committed with chrisforbes Oct 21, 2010
  8. Fixing last mouse position commit :(

    Caleb Anderson committed with chrisforbes Oct 21, 2010
  9. Status bar with mouse position in editor

    Caleb Anderson committed with chrisforbes Oct 21, 2010
  10. fix cargo

    ytinasni committed with chrisforbes Oct 23, 2010
  11. fix harv bug in c&c

    ytinasni committed with chrisforbes Oct 23, 2010
  12. partial fix for tsla

    ytinasni committed with chrisforbes Oct 23, 2010
  13. add AutoTarget to v2

    ytinasni committed with chrisforbes Oct 23, 2010
  14. pass target to DoAttack

    ytinasni committed with chrisforbes Oct 23, 2010
  15. move CheckFire in Weapon

    ytinasni committed with chrisforbes Oct 23, 2010
  16. move TurnActivity into Mods/

    ytinasni committed with chrisforbes Oct 23, 2010
  17. add self param to OnCancel

    ytinasni committed with chrisforbes Oct 23, 2010
Commits on Oct 23, 2010
  1. motd failure avoidance

    Caleb Anderson committed with chrisforbes Oct 15, 2010
  2. reduce AFLD cost 1100 -> 300; increase YAK cost 800 -> 1000; increase…

    … MIG cost 1200 -> 2000
    chrisforbes committed Oct 23, 2010
  3. remove dead .mpr maps

    chrisforbes committed Oct 23, 2010