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tag: release-201011…

Nov 07, 2010

  1. Chris Forbes

    make all other engine widgets public, for Gecko

    chrisforbes authored
  2. ytinasni

    adjust Mobile so that it also can't double-add to uim

    ytinasni authored
  3. ytinasni

    fix uim-crate crash

    ytinasni authored
  4. ytinasni

    rename some of Mobile's Activity-builders

    ytinasni authored

Nov 06, 2010

  1. Chris Forbes

    make JoinServer public [at Gecko's request]

    chrisforbes authored
  2. ytinasni

    fix infantry entering buildings

    ytinasni authored
  3. Chris Forbes

    fix missing assembly reference FileFormats -> System.Windows.Forms in…

    … makefile
    chrisforbes authored
  4. Chris Forbes

    extend RevealMapCrateAction to optionally reveal for allies

    chrisforbes authored
  5. Chris Forbes

    increase ParaBomb spread 3 -> 6

    chrisforbes authored
  6. Chris Forbes

    clean up usings in AirstrikePower

    chrisforbes authored
  7. Chris Forbes

    reduce redeye damage 50 -> 40

    chrisforbes authored
  8. Chris Forbes

    reduce dragon damage from 60 to 50

    chrisforbes authored
  9. Chris Forbes

    reduce cooldown on Chronoshift and Invulnerability to 2min each; redu…

    …ce invuln duration to 30 seconds
    chrisforbes authored
  10. Chris Forbes

    fix weap door never closing

    chrisforbes authored
  11. some noise on shellmap

    Caleb Anderson authored chrisforbes committed
  12. Chris Forbes

    fix dumb crash in UIM

    chrisforbes authored
  13. geckosoft

    Added: A PasswordField widget (based on the TextField widget)

    geckosoft authored chrisforbes committed
  14. Chris Forbes

    rationalize the mess of Sound.Play[ToPlayer] functions.

    chrisforbes authored
  15. ytinasni

    fix crash involving crushing and dead walls

    ytinasni authored
  16. Chris Forbes

    removed editor -> ra dep; added EditorAppearance for inconvenient bit…

    …s that the editor must have _some_ understanding of, but can't see
    chrisforbes authored
  17. ytinasni

    move Selectable.Radius into Health

    ytinasni authored
  18. ytinasni

    add support for decimal to fieldLoader. use decimal for speedmodifiers

    ytinasni authored
  19. Chris Forbes

    reinstate order validation for ra & cnc

    chrisforbes authored
  20. ytinasni

    fix aircraft desync

    ytinasni authored

Nov 05, 2010

  1. ytinasni

    fix heli repusion from grounded helis. cleanup flight code

    ytinasni authored
  2. ytinasni

    move aircraft code into Mods.RA/Air/

    ytinasni authored
  3. ytinasni

    Fix crash when generating a syncreport when blaming something other t…

    …han Tick.
    ytinasni authored chrisforbes committed
  4. ytinasni

    rename AllowOreAt => AllowResourceAt

    ytinasni authored
  5. ytinasni

    fix invincible aircraft, infantry

    ytinasni authored chrisforbes committed
  6. ytinasni

    move Building et al into Mods/

    ytinasni authored chrisforbes committed
  7. ytinasni

    extract DrawGrid from DrawBuildingGrid

    ytinasni authored chrisforbes committed
  8. ytinasni

    fix off-by-one in IsInRange. use CenterLocation in combat code where …

    …appropriate
    ytinasni authored chrisforbes committed
  9. ytinasni

    remove unnecessary parameters from Aircraft.MovementSpeedForCell, and…

    … rename to MovementSpeed
    ytinasni authored chrisforbes committed
  10. ytinasni

    use CenterLocation, not Location, to determine facing during attack

    ytinasni authored chrisforbes committed
  11. ytinasni

    add Target overload for IsInRange

    ytinasni authored chrisforbes committed
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