The Ring is an Innovative and practical general-purpose multi-paradigm scripting language that can be embedded in C/C++ projects, extended using C/C++ code and/or used as standalone language. The supported programming paradigms are Imperative, Procedural, Object-Oriented, Functional, Meta programming, Declarative programming using nested structures, and Natural programming. The language is portable (Windows, Linux, Mac OS X, Android, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be Simple, Small, Flexible and Fast. Its Dynamic Language (Dynamic Typing and Weakly Typed) that compile the source code to byte code then execute it by the Ring Virtual Machine, which is integrated with the Ring Compiler in one program. The first version of the language (around 100,000 lines of C/C++/Ring code) is released on January 25th, 2016.
This project is about (Squares Puzzle) popular game that I have programed using ring language with its RingAllegro Library. The principle of this game is very known to all of us, which is moving squares to get the real full shape of the original picture.
This game could be played using mouse and keyboard as well, showing a message of congratulations at the successful solving.