Game developed in 72 hours for the Ludum Dare 32 Jam.
To play the game you can visit the website or clone the repository, enter the directory, write
npm i --production in the terminal, followed by
npm start and you can then play at http://localhost:6900.
To develop you can use the development mode by writing
npm i instead, followed by
npm run dev. In this mode everything will autocompile but it will not work on Windows.
All credits go to Diogo Pais and Francisco Gonçalves for the code, André Domingues for the amazing textures and Cottonmouth for creating the awesome music we used in this game as Creative Commons.
The MIT License (MIT)
Copyright (c) 2015 Diogo Pais
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.