julia> using Makie
julia> x = rand(10); y=rand(10);
julia> scene = Scene();
julia> scatter!(scene, x, y, markersize=0.5);
julia> scatter!(scene, x, Union{Missing, Float64}[y...], color=:red, markersize=0.5);
julia> scene

@jkrumbiegel noted on slack:
it turns the yvalues into ascending integers
