• Constructors
  • NeoBitmapFile<FEATURE><FILE>()
  • Methods
  • bool Begin(FILE file)
  • uint16_t PixelSize() const
  • uint16_t PixelCount() const
  • uint16_t Width() const
  • uint16_t Height() const
  • ColorObject GetPixelColor(int16_t x, int16_t y)
  • void Blt(NeoBufferContext destBuffer, uint16_t indexPixel, int16_t xSrc, int16_t ySrc, int16_t wSrc)
  • void Render<SHADER>(NeoBufferContext<T_COLOR_FEATURE> destBuffer, SHADER& shader, uint16_t indexPixel, int16_t xSrc, int16_t ySrc, int16_t wSrc)
  • void Blt(NeoBufferContext destBuffer, int16_t xDest, int16_t yDest, int16_t xSrc, int16_t ySrc, int16_t wSrc, int16_t hSrc, LayoutMapCallback layoutMap)
  • void Render<SHADER>(NeoBufferContext<T_COLOR_FEATURE> destBuffer, SHADER& shader, int16_t xDest, int16_t yDest, int16_t xSrc, int16_t ySrc, int16_t wSrc, int16_t hSrc, LayoutMapCallback layoutMap)
  • Callbacks
  • uint16_t LayoutMapCallback(int16_t x, int16_t y)