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  • Secronom, some kinda crazy upgraded zombie madness.

    Updated Mar 17, 2019
  • Xtra Professions - Removed mainlined content, unbroke what I could. It doesn't complain anymore, but the items are only constructable using Arcana's CVD mechanics, so needs to load after Arcana.

    Updated Jan 27, 2019
  • Edited overmapspecials to increase variety.

    Updated Dec 31, 2018
  • An updated version of the very secretive Ninja mod. So secret, I can't even tell you what it does.

    Lua Updated Dec 16, 2018
  • Weyrling's Newest Mod, store your moves to use them later! (WIP alpha content)

    Lua Updated Dec 14, 2018
  • Fallout or madmax? or?

    Updated Dec 13, 2018
  • Dexterity increases speed by a configurable amount

    Lua 1 Updated Dec 13, 2018
  • Based on cars to wrecks, this will hopefully make cars more common.

    Updated Dec 13, 2018
  • 3 new flavors of basement for your world.

    Updated Dec 13, 2018
  • It's a skateboard!

    Updated Dec 12, 2018
  • Mad Max in New England

    Updated Dec 12, 2018
  • Some nifty toys, to varied to detail here.

    Updated Dec 12, 2018
  • Adds lots of cool stuff

    Lua Updated Dec 12, 2018
  • This should probably be a fork, but I can't find the right repo atm. Best translation I've seen.

    Updated Dec 11, 2018
  • Variety for a mycus based diet.

    Updated Dec 10, 2018
  • Degrade buildings during generation. Found on the forums

    Lua Updated Dec 10, 2018
  • Add cuddly wuddly kittens. With graphics. Your head will explode with the cuteness.

    Updated Dec 10, 2018
  • Fighting style for bayonet users

    Updated Dec 10, 2018
  • Kawaii Maids

    Lua 3 Updated Dec 9, 2018
  • A mod to bring a little more life and variety to the wilds of Cataclysm: Dark Days Ahead.

    1 MIT License Updated Dec 6, 2018
  • Recover mopped up liquids

    Lua Updated Dec 6, 2018
  • Darktoes' Expanded Archery

    Updated Dec 6, 2018
  • A mod for Cataclysm: Dark Days Ahead. A collection of my minor mods.

    Lua 2 Updated Dec 3, 2018
  • Nechronica fork, refined monstergroups.json

    1 1 Updated Dec 2, 2018
  • CDDA Gunslinger Mod, in progress

    Lua 1 Updated Nov 29, 2018
  • Something Shard posted, I had to modify some stuff to make it work, but looking back it was probably just the old mutation changes patch that did it...oh well. it works. it's cool, it'll break your…

    Lua Updated Nov 29, 2018
  • It didn't work, but now it does. Even has it's own tab. Maybe I'll add more arts and crafts shit if it won't go anywhere else...probably forget about this one until it breaks and someone complains. ;)

    Updated Nov 28, 2018
  • What didn't I change...items. Still fucking broken as shit for that reason. Monsters are better though.

    Updated Nov 28, 2018
  • Fix a whole shitton of errors, updated the monstergroups to be a little more logical...works great, watch out for vampire NPC's, they'll fuck up your day.

    Updated Nov 28, 2018
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