Skip to content
WebGL based 2D tile/sprite engine
JavaScript
Branch: master
Clone or download

Latest commit

Fetching latest commit…
Cannot retrieve the latest commit at this time.

Files

Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
examples
README.md
glixl.Game.class.js
glixl.Light.class.js
glixl.Scene.class.js
glixl.Sprite.class.js
glixl.SpriteSheet.class.js
glixl.Tile.class.js
glixl.TileSet.class.js
util.js

README.md

glixl

Glixl is a super-basic 2D sprite/tile engine, very heavily influenced by the fantastic jaws.js, but using webgl rather than 2d-canvas.

Currently includes basic support for:

  • Sprites
  • Sprite sheets
  • Basic animations
  • Tile maps
  • Scrolling viewport
  • Tile map collision
  • Keyboard controls
  • Mouse controls
  • Simple lighting

Still to do:

  • Touch input
  • Animated tiles
  • Make lighting blend better

Glixl has enough functionality at this stage to make simple games.

You can’t perform that action at this time.