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Added DLLAssemble project to help pull together all releveant DLLs fo…

…r releases. Removed the DLL directory containing legacy protbuf dlls, everything comes through nuget these days.
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MarcF
MarcF committed Mar 24, 2014
1 parent 687de7e commit 5a414e8fb449e1d36fe142f25b79e9f1e05ec570
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@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{27561AE2-E384-47F8-9341-203434A37293}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>DLLAssemble</RootNamespace>
<AssemblyName>DLLAssemble</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="DLLAssemble.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
@@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DLLAssemble
{
class Program
{
static void Main(string[] args)
{
//Assemble all DLLs for release
DLLAssemble.Assemble();
}
}
}
@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("DLLAssemble")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DLLAssemble")]
[assembly: AssemblyCopyright("Copyright © 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("53a0e358-f48a-4301-8e73-e7c5f0316a12")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
@@ -123,6 +123,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MergedDllBuild", "Platforms
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MergedDllBuild", "Platforms\Xamarin.Android\MergedDllBuild\MergedDllBuild.csproj", "{1A01F253-3773-473C-99F8-48F9BCE24C24}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DLLAssemble", "DLLAssemble\DLLAssemble.csproj", "{27561AE2-E384-47F8-9341-203434A37293}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Ad-Hoc|Any CPU = Ad-Hoc|Any CPU
@@ -2200,6 +2202,51 @@ Global
{1A01F253-3773-473C-99F8-48F9BCE24C24}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{1A01F253-3773-473C-99F8-48F9BCE24C24}.Release|x64.ActiveCfg = Release|Any CPU
{1A01F253-3773-473C-99F8-48F9BCE24C24}.Release|x86.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Ad-Hoc|Mixed Platforms.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Ad-Hoc|Mixed Platforms.Build.0 = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.AppStore|Any CPU.Build.0 = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.AppStore|ARM.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.AppStore|iPhone.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.AppStore|Mixed Platforms.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.AppStore|Mixed Platforms.Build.0 = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.AppStore|x64.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.AppStore|x86.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Debug|Any CPU.Build.0 = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Debug|ARM.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Debug|iPhone.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Debug|x64.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Debug|x86.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Documentation|Any CPU.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Documentation|Any CPU.Build.0 = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Documentation|ARM.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Documentation|iPhone.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Documentation|iPhoneSimulator.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Documentation|Mixed Platforms.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Documentation|Mixed Platforms.Build.0 = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Documentation|x64.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Documentation|x86.ActiveCfg = Debug|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Release|Any CPU.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Release|Any CPU.Build.0 = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Release|ARM.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Release|iPhone.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Release|x64.ActiveCfg = Release|Any CPU
{27561AE2-E384-47F8-9341-203434A37293}.Release|x86.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -62,6 +62,10 @@
<Project>{fe6b929a-81a9-4524-a69b-b3b32d2dd1cc}</Project>
<Name>ProtobufSerializer</Name>
</ProjectReference>
<ProjectReference Include="..\SharpZipLibCompressor\SharpZipLibCompressor.csproj">
<Project>{e7a86806-b683-4e97-9b41-47bac90eb0ce}</Project>
<Name>SharpZipLibCompressor</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>

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