Math for Game Developers - C implementation with raylib
I implement the concepts learnt on "Math for Game Developers" videos (https://www.youtube.com/playlist?list=PLW3Zl3wyJwWOpdhYedlD-yCB7WQoHf-My) using C and raylib.
I decided to follow this videos and apply them on these small C programs in order to learn some maths related with the videogames developement since I need to improve this aspect of my formation.
Playing the example
If you want to play the compiled example, you just need to download the MFGD_X Folder and open the .exe (You basically need the .exe and openAl32.dll)
All the examples will be soon ready to play in your browser!!! =D