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Chipmunk wrapper for C++
C++ Lua
Latest commit d52d9e1 Dec 12, 2012 @Marwes Added configuration to skip c++0x features
Also add option to choose between unordered_map and map


Chipmunk wrapper for C++ generated by a lua script.

Relies on LuaFileSystem and LPeg (for parsing).

Notes: This is still a work in progress and there is likely bugs.

Access to the pointer to the wrapped structs are provided through the function 'get()', however the field 'data' may not be written to since that is the pointer back to the c++ object. Instead use the 'getUserdata()' and 'setUserdata()' methods which provides access to a data pointer on the c++ object.

If you have any suggestions or bugs to report, please let me know.

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