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ProceduralUI

code universal ui

ProceduralUI is in active development. Feel free to share your ideas on my mail!

LinkedIn: https://www.linkedin.com/in/jachowiczmateusz/

Contact: jachow.mateusz@gmail.com

Requirements

TextMeshPro package

List of features

  • Easy to use and customizable UI window creation
  • Movable and resizable windows
  • Automatic window elements layout
  • Automatic windows rendering order management
  • Automatic scrollbar if not enough space
  • Basic elements (label, button etc.)
  • Custom elements (vector2, vector3, multi line input field)
  • Support for new window elements
  • Well documented and scalable code
  • Demo scenes included
  • Snap to grid (when shift pressed)
  • WIP: VR integration
  • WIP: Realtime windows generation (elements pooling)

Performance

Since it's based on Unity's UI, performance is just the same

Limitations

For now all windows should be generated in OnAwake function. Currently real-time generation is not supported (may cause some spikes) Package is meant to be used just for windows creation

Found a bug? Create an issue here

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