Just installed Unity 4. Everything seems to be working fine with Futile except for this warning:
Assets/Plugins/Futile/Core/FRenderLayer.cs(110,29): warning CS0618: UnityEngine.GameObject.active' is obsolete:GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
UnityEngine.GameObject.active' is obsolete:
Just thought I would give you a heads up!
Cool, thanks for letting me know, should be an easy fix! :)
Support Unity 4's new gameObject activation
Had to do an #if to check for every Unity 3+ version number, seems kind
of silly but it works fine.
This solves issue #52
Fixed! (in dev) :)
Using SetActive() for Unity 4
I mistakenly used activeSelf (which is read only) the first time I tried
to do this!
It fixes #54 and solves #52 properly.