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Just playing around with Reflection.Emit...
C#
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Bagger
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readme.md

Bagger

This is just a quick project I threw together while learning how Reflection.Emit works. It is not really meant for actual use; it's just something I made for learning purposes.

What can it do?

Bagger facilitates the runtime construction of semi-dynamic, kinda-type-safe property bag types, using Reflection.Emit. These can then be used for data binding, etc.

Dynamically creating a type:

PropertyBagBuilder builder = new PropertyBagBuilder();
builder.AddProperty("Name", typeof(string));
builder.AddProperty("Value1", typeof(int));
builder.AddProperty("Value2", typeof(int));
Type type = builder.Build();

Instantiating the type:

These types can be instantiated as usual...

object instance = Activator.CreateInstance(type);

Accessing properties:

All types created by PropertyBagBuilder also implement the IPropertyBag interface, so you can easily access the properties by name.

IPropertyBag bag = Activator.CreateInstance(type) as IPropertyBag;
string name = (string)bag.GetValue("Name");
bag.SetValue("Value1", 1);

Copyright

Copyright Matthew King 2012.

License

Bagger is licensed under the Boost Software License. Refer to license.txt for more information.

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