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Prevent the cuboid from spinning, dizzy
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public/scripts.js

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@@ -15,9 +15,6 @@ camera.position.z = 5;
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var animate = function () {
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requestAnimationFrame( animate );
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cube.rotation.x += 0.1;
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cube.rotation.y += 0.1;
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renderer.render(scene, camera);
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};
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