Library to de- and encode osu! storyboards.
Based on rosu-map's DecodeBeatmap trait, the Storyboard struct provides a way
to decode .osu or .osb files.
use rosu_storyboard::Storyboard;
use rosu_storyboard::element::ElementKind;
let path = "./resources/Himeringo - Yotsuya-san ni Yoroshiku (RLC) [Winber1's Extreme].osu";
let storyboard = Storyboard::from_path(path).unwrap();
let first_bg_elem = &storyboard.layers["Background"].elements[0];
assert!(matches!(first_bg_elem.kind, ElementKind::Sprite(_)));