Console buffer height not [always?] set upon creating consoles, and randomly changes when executing commands therein (e.g. gulp).
Opening the settings window thereafter causes a crash every time. (Closing and reopening ConEmu has no effect on this, only a system restart fixes it)
OS: win7 x64
ConEmu build: 160111 64
Portable install on external drive
Not using FAR.
Deleting ConEmu.xml does not fix the behavior nor crashes.
I've been getting extremely annoyed that the buffer size for consoles isn't being set (defaulting to 25 or similar) despite having it set to 1000 in ConEmu's settings. The buffer size also sometimes changes when executing commands (e.g. gulp) and changing back after it has executed. I can reproduce the behavior nearly every time, though I don't know the specific cause.
Clicking on system menu > debug > properties... allows me to set the buffer size, but this seems temporary.
Also, quite often after doing this, attempting to open ConEmu's settings window results in a crash. Closing and reopening ConEmu does not remedy the behavior: opening the settings window causes a crash every time afterwards, even if it's the only action i've performed. Rightclicking on the system menu icon also results in the crash:
These issues render ConEmu effectively useless as a dev tool. 👿
I've attached two crash reports: the smaller is only the crash from opening the settings window; the larger is after changing buffer height and doing minimal work. (They are .zip parts renamed to .txt so github would upload them -- rename to .zip.001 (etc.) to open)
The debug build seems to fix the buffer height issue and the crash when opening settings. Disclaimer, however: I haven't been using ConEmu much since I encountered this issue -- crunch time at work, and I didn't want to deal with random crashes. Still: it does appear fixed!
However, the debug build did crash in a different way -- i've opened another ticket regarding that.