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Merge pull request #23 from titison/feature/unit_control
non commandable units
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titiger committed Aug 7, 2014
2 parents ad5e978 + 850a9a7 commit e5d2bbbf9e26da22dfc206542a838655810cc2b1
Showing with 59 additions and 43 deletions.
  1. +44 −42 source/glest_game/ai/ai.cpp
  2. +7 −1 source/glest_game/gui/selection.cpp
  3. +6 −0 source/glest_game/types/unit_type.cpp
  4. +2 −0 source/glest_game/types/unit_type.h
@@ -531,7 +531,7 @@ bool Ai::findAbleUnit(int *unitIndex, CommandClass ability, bool idleOnly){
*unitIndex= -1;
for(int i=0; i<aiInterface->getMyUnitCount(); ++i){
const Unit *unit= aiInterface->getMyUnit(i);
if(unit->getType()->hasCommandClass(ability)){
if(unit->getType()->isCommandable() && unit->getType()->hasCommandClass(ability)){
if(!idleOnly || !unit->anyCommand() || unit->getCurrCommand()->getCommandType()->getClass()==ccStop){
units.push_back(i);
}
@@ -553,55 +553,57 @@ vector<int> Ai::findUnitsHarvestingResourceType(const ResourceType *rt) {
Map *map= aiInterface->getMap();
for(int i = 0; i < aiInterface->getMyUnitCount(); ++i) {
const Unit *unit= aiInterface->getMyUnit(i);
if(unit->getType()->hasCommandClass(ccHarvest)) {
if(unit->anyCommand() && unit->getCurrCommand()->getCommandType()->getClass() == ccHarvest) {
Command *command= unit->getCurrCommand();
const HarvestCommandType *hct= dynamic_cast<const HarvestCommandType*>(command->getCommandType());
if(hct != NULL) {
const Vec2i unitTargetPos = unit->getTargetPos();
SurfaceCell *sc= map->getSurfaceCell(Map::toSurfCoords(unitTargetPos));
Resource *r= sc->getResource();
if (r != NULL && r->getType() == rt) {
units.push_back(i);
}
}
}
}
else if(unit->getType()->hasCommandClass(ccProduce)) {
if(unit->anyCommand() && unit->getCurrCommand()->getCommandType()->getClass() == ccProduce) {
Command *command= unit->getCurrCommand();
const ProduceCommandType *pct= dynamic_cast<const ProduceCommandType*>(command->getCommandType());
if(pct != NULL) {
const UnitType *ut = pct->getProducedUnit();
if(ut != NULL) {
const Resource *r = ut->getCost(rt);
if(r != NULL) {
if (r != NULL && r->getAmount() < 0) {
units.push_back(i);
}
if(unit->getType()->isCommandable()) {
if(unit->getType()->hasCommandClass(ccHarvest)) {
if(unit->anyCommand() && unit->getCurrCommand()->getCommandType()->getClass() == ccHarvest) {
Command *command= unit->getCurrCommand();
const HarvestCommandType *hct= dynamic_cast<const HarvestCommandType*>(command->getCommandType());
if(hct != NULL) {
const Vec2i unitTargetPos = unit->getTargetPos();
SurfaceCell *sc= map->getSurfaceCell(Map::toSurfCoords(unitTargetPos));
Resource *r= sc->getResource();
if (r != NULL && r->getType() == rt) {
units.push_back(i);
}
}
}
}
}
}
}
else if(unit->getType()->hasCommandClass(ccBuild)) {
if(unit->anyCommand() && unit->getCurrCommand()->getCommandType()->getClass() == ccBuild) {
Command *command= unit->getCurrCommand();
const BuildCommandType *bct= dynamic_cast<const BuildCommandType*>(command->getCommandType());
if(bct != NULL) {
for(int j = 0; j < bct->getBuildingCount(); ++j) {
const UnitType *ut = bct->getBuilding(j);
else if(unit->getType()->hasCommandClass(ccProduce)) {
if(unit->anyCommand() && unit->getCurrCommand()->getCommandType()->getClass() == ccProduce) {
Command *command= unit->getCurrCommand();
const ProduceCommandType *pct= dynamic_cast<const ProduceCommandType*>(command->getCommandType());
if(pct != NULL) {
const UnitType *ut = pct->getProducedUnit();
if(ut != NULL) {
const Resource *r = ut->getCost(rt);
if(r != NULL) {
if (r != NULL && r->getAmount() < 0) {
units.push_back(i);
break;
}
}
}
}
}
}
}
}
else if(unit->getType()->hasCommandClass(ccBuild)) {
if(unit->anyCommand() && unit->getCurrCommand()->getCommandType()->getClass() == ccBuild) {
Command *command= unit->getCurrCommand();
const BuildCommandType *bct= dynamic_cast<const BuildCommandType*>(command->getCommandType());
if(bct != NULL) {
for(int j = 0; j < bct->getBuildingCount(); ++j) {
const UnitType *ut = bct->getBuilding(j);
if(ut != NULL) {
const Resource *r = ut->getCost(rt);
if(r != NULL) {
if (r != NULL && r->getAmount() < 0) {
units.push_back(i);
break;
}
}
}
}
}
}
}
}
}
@@ -614,7 +616,7 @@ vector<int> Ai::findUnitsDoingCommand(CommandClass currentCommand) {

for(int i = 0; i < aiInterface->getMyUnitCount(); ++i) {
const Unit *unit= aiInterface->getMyUnit(i);
if(unit->getType()->hasCommandClass(currentCommand)) {
if(unit->getType()->isCommandable() && unit->getType()->hasCommandClass(currentCommand)) {
if(unit->anyCommand() && unit->getCurrCommand()->getCommandType()->getClass() == currentCommand) {
units.push_back(i);
}
@@ -630,7 +632,7 @@ bool Ai::findAbleUnit(int *unitIndex, CommandClass ability, CommandClass current
*unitIndex= -1;
for(int i=0; i<aiInterface->getMyUnitCount(); ++i){
const Unit *unit= aiInterface->getMyUnit(i);
if(unit->getType()->hasCommandClass(ability)){
if(unit->getType()->isCommandable() && unit->getType()->hasCommandClass(ability)){
if(unit->anyCommand() && unit->getCurrCommand()->getCommandType()->getClass()==currentCommand){
units.push_back(i);
}
@@ -71,6 +71,11 @@ bool Selection::select(Unit *unit) {
return false;
}

//check if commandable
if(unit->getType()->isCommandable() == false && isEmpty() == false) {
return false;
}

//check if multisel
if(unit->getType()->getMultiSelect() == false && isEmpty() == false) {
return false;
@@ -181,7 +186,8 @@ bool Selection::isCommandable() const {
return
isEmpty() == false &&
isEnemy() == false &&
(selectedUnits.size() == 1 && selectedUnits.front()->isAlive() == false) == false;
(selectedUnits.size() == 1 && selectedUnits.front()->isAlive() == false) == false &&
selectedUnits.front()->getType()->isCommandable();
}

bool Selection::isCancelable() const {
@@ -89,6 +89,7 @@ UnitType::UnitType() : ProducibleType() {
lightColor= Vec3f(0.f);
light= false;
multiSelect= false;
commandable= true;
armorType= NULL;
rotatedBuildPos=0;

@@ -333,6 +334,10 @@ void UnitType::loaddd(int id,const string &dir, const TechTree *techTree,
//multi selection
multiSelect= parametersNode->getChild("multi-selection")->getAttribute("value")->getBoolValue();

//commandable
if(parametersNode->hasChild("commandable")){
commandable= parametersNode->getChild("commandable")->getAttribute("value")->getBoolValue();
}
//cellmap
allowEmptyCellMap = false;
const XmlNode *cellMapNode= parametersNode->getChild("cellmap");
@@ -1240,6 +1245,7 @@ std::string UnitType::toString() const {
result += " light = " + intToStr(light);
result += " lightColor = " + lightColor.getString();
result += " multiSelect = " + intToStr(multiSelect);
result += " commandable = " + intToStr(commandable);
result += " sight = " + intToStr(sight);
result += " size = " + intToStr(size);
result += " height = " + intToStr(height);
@@ -171,6 +171,7 @@ class UnitType: public ProducibleType, public ValueCheckerVault {
bool light;
Vec3f lightColor;
bool multiSelect;
bool commandable;
int sight;
int size; //size in cells
int renderSize; //size to render in cells
@@ -255,6 +256,7 @@ class UnitType: public ProducibleType, public ValueCheckerVault {
inline bool getRotationAllowed() const {return rotationAllowed;}
inline Vec3f getLightColor() const {return lightColor;}
inline bool getMultiSelect() const {return multiSelect;}
inline bool isCommandable() const {return commandable;}
inline int getSight() const {return sight;}
inline int getSize() const {return size;}
inline int getRenderSize() const {return renderSize;}

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