New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Crash after the battle #142
Comments
|
If this condition happens again hopefully it will not crash.. it will only output the condition to console and continue quitting the game. |
|
This output appears to be the same as what's shown in #149 |
|
I get this almost every time on my self-build of 3.13.0, just as I did with 3.13-dev. But I don't see it reproducing when I run the MG installation from the Linux installer. |
|
Is this still reproducible using develop? |
I reproduced this the first time just by opening MG, going to the lobby, and then exiting MG through the menus: |
|
Noticed my build was bit out of date. rebuilt and tried again with GIT: [Rev: 5710.aec1e6d]. The first 4 times I couldn't reproduce, but the fifth time it did. Which has about the same type of randomness as 3.13.0 I would guess. |
Sometimes after the battle I see a crash. No idea how to reproduce this and this doesn't happen very often.
Sun Dec 18 21:55:57 CET 2016
OS info. [Debian GNU/Linux testing (stretch)], Arch.[x86_64], Dir.[mk/linux]
The text was updated successfully, but these errors were encountered: